Searched refs:m_firedLoad (Results 1 – 4 of 4) sorted by relevance
90 , m_firedLoad(true) in ImageLoader()105 ASSERT(!m_firedLoad || !loadEventSender().hasPendingEvents(this)); in ~ImageLoader()106 if (!m_firedLoad) in ~ImageLoader()120 if (!m_firedLoad) { in setImage()122 m_firedLoad = true; in setImage()175 if (!m_firedLoad) in updateFromElement()180 m_firedLoad = !newImage; in updateFromElement()216 if (m_firedLoad) in notifyFinished()260 if (m_firedLoad) in dispatchPendingLoadEvent()266 m_firedLoad = true; in dispatchPendingLoadEvent()
57 bool haveFiredLoadEvent() const { return m_firedLoad; } in haveFiredLoadEvent()79 bool m_firedLoad : 1; variable
80 bool haveFiredLoadEvent() const { return m_firedLoad; } in haveFiredLoadEvent()81 void setHaveFiredLoadEvent(bool firedLoad) { m_firedLoad = firedLoad; } in setHaveFiredLoadEvent()99 bool m_firedLoad; variable
133 , m_firedLoad(false) in ScriptElementData()164 m_firedLoad = false; in requestScript()