Searched refs:m_userToDeviceTransformKnownToBeIdentity (Results 1 – 3 of 3) sorted by relevance
45 , m_userToDeviceTransformKnownToBeIdentity(false) in GraphicsContextPlatformPrivate()88 bool m_userToDeviceTransformKnownToBeIdentity; variable
184 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in restorePlatformState()753 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in beginTransparencyLayer()764 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in endTransparencyLayer()957 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in scale()966 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in rotate()975 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in translate()984 m_data->m_userToDeviceTransformKnownToBeIdentity = false; in concatCTM()1000 if (m_data->m_userToDeviceTransformKnownToBeIdentity) in roundToDevicePixels()1005 m_data->m_userToDeviceTransformKnownToBeIdentity = true; in roundToDevicePixels()
74202 Added a m_userToDeviceTransformKnownToBeIdentity flag, initialized to false.