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Searched refs:max_edicts (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
Dserver.h58 int max_edicts; member
Dsv_main.cpp1099 sv.max_edicts = MAX_EDICTS; in SV_SpawnServer()
1101 sv.edicts = (edict_t*) Hunk_AllocName (sv.max_edicts*pr_edict_size, "edicts"); in SV_SpawnServer()
Dpr_edict.cpp1091 if (n < 0 || n >= sv.max_edicts) in EDICT_NUM()
DWinQuake.ncb1244 …t::lightstyles�char *%[MAX_LIGHTSTYLES]�server_t::num_edicts�server_t::max_edicts�server_t::edicts…