Searched refs:maxclientslimit (Results 1 – 5 of 5) sorted by relevance
192 svs.maxclientslimit = svs.maxclients; in Host_FindMaxClients()193 if (svs.maxclientslimit < 4) in Host_FindMaxClients()194 svs.maxclientslimit = 4; in Host_FindMaxClients()195 svs.clients = (client_s*) Hunk_AllocName (svs.maxclientslimit*sizeof(client_t), "clients"); in Host_FindMaxClients()465 memset (svs.clients, 0, svs.maxclientslimit*sizeof(client_t)); in Host_ShutdownServer()
213 if (n > svs.maxclientslimit) in MaxPlayers_f()215 n = svs.maxclientslimit; in MaxPlayers_f()836 net_numsockets = svs.maxclientslimit; in NET_Init()
25 int maxclientslimit; member
2559 maxplayers = svs.maxclientslimit; in M_Menu_GameOptions_f()2700 if (maxplayers > svs.maxclientslimit) in M_NetStart_Change()2702 maxplayers = svs.maxclientslimit; in M_NetStart_Change()
1244 …signon_bufbyte %[8192]server_static_t::maxclientsserver_static_t::maxclientslimitserver_static…