Home
last modified time | relevance | path

Searched refs:moved_edict (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dsv_phys.cpp446 edict_t *moved_edict[MAX_EDICTS]; in SV_PushMove() local
509 moved_edict[num_moved] = check; in SV_PushMove()
549 VectorCopy (moved_from[i], moved_edict[i]->u.v.origin); in SV_PushMove()
550 SV_LinkEdict (moved_edict[i], false); in SV_PushMove()
573 edict_t *moved_edict[MAX_EDICTS]; in SV_PushRotate() local
635 moved_edict[num_moved] = check; in SV_PushRotate()
682 VectorCopy (moved_from[i], moved_edict[i]->u.v.origin); in SV_PushRotate()
683 VectorSubtract (moved_edict[i]->u.v.angles, amove, moved_edict[i]->u.v.angles); in SV_PushRotate()
684 SV_LinkEdict (moved_edict[i], false); in SV_PushRotate()
/external/quake/quake/src/QW/server/
Dsv_phys.c435 edict_t *moved_edict[MAX_EDICTS]; in SV_Push() local
487 moved_edict[num_moved] = check; in SV_Push()
537 VectorCopy (moved_from[i], moved_edict[i]->v.origin); in SV_Push()
538 SV_LinkEdict (moved_edict[i], false); in SV_Push()