Searched refs:netconnection (Results 1 – 8 of 8) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | net_main.cpp | 732 if (!host_client->netconnection) in NET_SendToAll() 736 if (host_client->netconnection->driver == 0) in NET_SendToAll() 738 NET_SendMessage(host_client->netconnection, data); in NET_SendToAll() 762 if (NET_CanSendMessage (host_client->netconnection)) in NET_SendToAll() 765 NET_SendMessage(host_client->netconnection, data); in NET_SendToAll() 769 NET_GetMessage (host_client->netconnection); in NET_SendToAll() 777 if (NET_CanSendMessage (host_client->netconnection)) in NET_SendToAll() 783 NET_GetMessage (host_client->netconnection); in NET_SendToAll()
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D | host.cpp | 352 if (NET_CanSendMessage (host_client->netconnection)) in SV_DropClient() 355 NET_SendMessage (host_client->netconnection, &host_client->message); in SV_DropClient() 372 NET_Close (host_client->netconnection); in SV_DropClient() 373 host_client->netconnection = NULL; in SV_DropClient() 431 if (NET_CanSendMessage (host_client->netconnection)) in Host_ShutdownServer() 433 NET_SendMessage(host_client->netconnection, &host_client->message); in Host_ShutdownServer() 438 NET_GetMessage(host_client->netconnection); in Host_ShutdownServer()
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D | sv_main.cpp | 248 struct qsocket_s *netconnection; in SV_ConnectClient() local 254 Con_DPrintf ("Client %s connected\n", client->netconnection->address); in SV_ConnectClient() 261 netconnection = client->netconnection; in SV_ConnectClient() 266 client->netconnection = netconnection; in SV_ConnectClient() 277 client->privileged = IsID(&client->netconnection->addr); in SV_ConnectClient() 325 svs.clients[i].netconnection = ret; in SV_CheckForNewClients() 742 if (NET_SendUnreliableMessage (client->netconnection, &msg) == -1) in SV_SendClientDatagram() 809 if (NET_SendUnreliableMessage (client->netconnection, &msg) == -1) in SV_SendNop() 864 if (!NET_CanSendMessage (host_client->netconnection)) in SV_SendClientMessages() 874 if (NET_SendMessage (host_client->netconnection in SV_SendClientMessages()
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D | server.h | 89 struct qsocket_s *netconnection; // communications handle member
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D | host_cmd.cpp | 96 seconds = (int)(net_time - client->netconnection->connecttime); in Host_Status_f() 108 print (" %s\n", client->netconnection->address); in Host_Status_f() 1331 if ((Sys_FloatTime() - host_client->netconnection->connecttime) <= sv.time) in Host_Spawn_f()
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D | net_dgrm.cpp | 918 MSG_WriteLong(&net_message, (int)(net_time - client->netconnection->connecttime)); in _Datagram_CheckNewConnections() 919 MSG_WriteString(&net_message, client->netconnection->address); in _Datagram_CheckNewConnections()
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D | sv_user.cpp | 491 ret = NET_GetMessage (host_client->netconnection); in SV_ReadClientMessage()
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D | WinQuake.ncb | 1244 …t_s::privilegedclient_s::sendsignonclient_s::last_messageclient_s::netconnectionclient_s::cmd…
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