Searched refs:nextChild (Results 1 – 10 of 10) sorted by relevance
60 Node* nextChild; in swapInNodePreservingAttributesAndChildren() local61 for (Node* child = nodeToReplace->firstChild(); child; child = nextChild) { in swapInNodePreservingAttributesAndChildren()62 nextChild = child->nextSibling(); in swapInNodePreservingAttributesAndChildren()
336 RefPtr<Node> nextChild = child->nextSibling(); in removeNode() local339 if (nextChild && nextChild->parentNode() != node) in removeNode()341 child = nextChild; in removeNode()
1395 Node* nextChild = child->nextSibling(); in pushDownTextDecorationStyleAroundNode() local1406 child = nextChild; in pushDownTextDecorationStyleAroundNode()1688 Node *nextChild = nextElement->firstChild(); in mergeEndWithNextIfIdentical() local1695 int endOffset = nextChild ? nextChild->nodeIndex() : nextElement->childNodes()->length(); in mergeEndWithNextIfIdentical()
104 RefPtr<Node> nextChild = isFragment ? child->nextSibling() : 0; in insertBefore() local159 child = nextChild.release(); in insertBefore()213 RefPtr<Node> nextChild = isFragment ? child->nextSibling() : 0; in replaceChild() local271 child = nextChild.release(); in replaceChild()457 RefPtr<Node> nextChild = isFragment ? child->nextSibling() : 0; in appendChild() local495 child = nextChild.release(); in appendChild()
104 var nextChild = this.children[index];105 if (nextChild) {106 nextChild.previousSibling = child;107 child.nextSibling = nextChild;
1016 var nextChild = this.parent.children[myIndex + 1];1018 if (nextChild) {1019 nextChild.previousSibling = this;1020 this.nextSibling = nextChild;
309 RefPtr<Node> nextChild; in createContextualFragment() local310 for (RefPtr<Node> child = firstChild; child; child = nextChild) { in createContextualFragment()311 nextChild = child->nextSibling(); in createContextualFragment()
230 nextChild = self.contents[position]231 newChild.nextSibling = nextChild234 newChildsLastElement.next = nextChild
420 RenderObject* nextChild = children()->firstChild(); in moveAllChildrenTo() local421 while (nextChild) { in moveAllChildrenTo()422 RenderObject* child = nextChild; in moveAllChildrenTo()423 nextChild = child->nextSibling(); in moveAllChildrenTo()435 RenderObject* nextChild = children()->firstChild(); in moveAllChildrenTo() local436 while (nextChild) { in moveAllChildrenTo()437 RenderObject* child = nextChild; in moveAllChildrenTo()438 nextChild = child->nextSibling(); in moveAllChildrenTo()
24532 - make nextChild a RefPtr to survive possible DOM changes