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Searched refs:noexit (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dhost.cpp68 cvar_t noexit = CVAR4("noexit","0",false,true); variable
223 Cvar_RegisterVariable (&noexit); in Host_InitLocal()
DWinQuake.ncb1244 …�pausable�_Host_ServerFrame�Host_GetConsoleCommands�developer�deathmatch�noexit�Host_EndGame�char …
/external/quake/quake/src/QW/progs/
Dclient.qc225 // if "noexit" is set, blow up the player trying to leave
226 //ZOID, 12-13-96, noexit isn't supported in QW. Overload samelevel
227 // if ((cvar("noexit") == 1) || ((cvar("noexit") == 2) && (mapname != "start")))