Searched refs:noexit (Results 1 – 3 of 3) sorted by relevance
68 cvar_t noexit = CVAR4("noexit","0",false,true); variable223 Cvar_RegisterVariable (&noexit); in Host_InitLocal()
1244 …pausable_Host_ServerFrameHost_GetConsoleCommandsdeveloperdeathmatchnoexitHost_EndGamechar …
225 // if "noexit" is set, blow up the player trying to leave226 //ZOID, 12-13-96, noexit isn't supported in QW. Overload samelevel227 // if ((cvar("noexit") == 1) || ((cvar("noexit") == 2) && (mapname != "start")))