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Searched refs:numPixelFormats (Results 1 – 2 of 2) sorted by relevance

/external/webkit/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.cpp103 GLint numPixelFormats = 0; in GraphicsContext3D() local
115 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D()
116 if (numPixelFormats == 0) { in GraphicsContext3D()
118 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D()
120 if (numPixelFormats == 0) { in GraphicsContext3D()
122 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D()
124 if (numPixelFormats == 0) { in GraphicsContext3D()
126 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D()
128 if (numPixelFormats == 0) { in GraphicsContext3D()
/external/webkit/WebKit/chromium/src/
DGraphicsContext3D.cpp469 GLint numPixelFormats; in GraphicsContext3DInternal() local
470 if (CGLChoosePixelFormat(attribs, &pixelFormat, &numPixelFormats) != kCGLNoError) { in GraphicsContext3DInternal()