Searched refs:numPixelFormats (Results 1 – 2 of 2) sorted by relevance
/external/webkit/WebCore/platform/graphics/mac/ |
D | GraphicsContext3DMac.cpp | 103 GLint numPixelFormats = 0; in GraphicsContext3D() local 115 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D() 116 if (numPixelFormats == 0) { in GraphicsContext3D() 118 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D() 120 if (numPixelFormats == 0) { in GraphicsContext3D() 122 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D() 124 if (numPixelFormats == 0) { in GraphicsContext3D() 126 CGLChoosePixelFormat(attribs.data(), &pixelFormatObj, &numPixelFormats); in GraphicsContext3D() 128 if (numPixelFormats == 0) { in GraphicsContext3D()
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/external/webkit/WebKit/chromium/src/ |
D | GraphicsContext3D.cpp | 469 GLint numPixelFormats; in GraphicsContext3DInternal() local 470 if (CGLChoosePixelFormat(attribs, &pixelFormat, &numPixelFormats) != kCGLNoError) { in GraphicsContext3DInternal()
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