Searched refs:numRects (Results 1 – 2 of 2) sorted by relevance
1494 size_t numRects = (numStops - 1); in fillRect() local1496 tv.resize(numRects * 2); in fillRect()1498 mesh.resize(numRects); in fillRect()1522 if (i && i < numRects) { in fillRect()
1442 static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {1480 for (i = 0; i < numRects; i++) {1508 for (i = 0; i < numRects; i++) {