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Searched refs:num_moved (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_phys.c434 int num_moved; in SV_Push() local
452 num_moved = 0; in SV_Push()
486 VectorCopy (check->v.origin, moved_from[num_moved]); in SV_Push()
487 moved_edict[num_moved] = check; in SV_Push()
488 num_moved++; in SV_Push()
504 num_moved--; in SV_Push()
535 for (i=0 ; i<num_moved ; i++) in SV_Push()
/external/quake/quake/src/WinQuake/
Dsv_phys.cpp445 int num_moved; in SV_PushMove() local
472 num_moved = 0; in SV_PushMove()
508 VectorCopy (check->u.v.origin, moved_from[num_moved]); in SV_PushMove()
509 moved_edict[num_moved] = check; in SV_PushMove()
510 num_moved++; in SV_PushMove()
547 for (i=0 ; i<num_moved ; i++) in SV_PushMove()
572 int num_moved; in SV_PushRotate() local
600 num_moved = 0; in SV_PushRotate()
634 VectorCopy (check->u.v.origin, moved_from[num_moved]); in SV_PushRotate()
635 moved_edict[num_moved] = check; in SV_PushRotate()
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