/external/quake/quake/src/QW/client/ |
D | pmovetst.c | 176 qboolean PM_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, … in PM_RecursiveHullCheck() argument 225 return PM_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); in PM_RecursiveHullCheck() 227 return PM_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); in PM_RecursiveHullCheck() 230 return PM_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); in PM_RecursiveHullCheck() 232 return PM_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); in PM_RecursiveHullCheck() 245 midf = p1f + (p2f - p1f)*frac; in PM_RecursiveHullCheck() 252 if (!PM_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) ) in PM_RecursiveHullCheck() 297 midf = p1f + (p2f - p1f)*frac; in PM_RecursiveHullCheck()
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/external/quake/quake/src/QW/server/ |
D | world.c | 533 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, … in SV_RecursiveHullCheck() argument 582 return SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 584 return SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 587 return SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 589 return SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 602 midf = p1f + (p2f - p1f)*frac; in SV_RecursiveHullCheck() 609 if (!SV_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) ) in SV_RecursiveHullCheck() 654 midf = p1f + (p2f - p1f)*frac; in SV_RecursiveHullCheck()
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/external/quake/quake/src/WinQuake/ |
D | world.cpp | 581 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, … in SV_RecursiveHullCheck() argument 630 return SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 632 return SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 635 return SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 637 return SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); in SV_RecursiveHullCheck() 650 midf = p1f + (p2f - p1f)*frac; in SV_RecursiveHullCheck() 657 if (!SV_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) ) in SV_RecursiveHullCheck() 702 midf = p1f + (p2f - p1f)*frac; in SV_RecursiveHullCheck()
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D | quakedef.h | 345 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, …
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D | WinQuake.ncb | 1244 …l_t *hullSV_LinkEdictqboolean touch_triggersSV_RecursiveHullCheckfloat p1ffloat p2fvec3_t p1…
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