Searched refs:playertouch (Results 1 – 1 of 1) sorted by relevance
1359 byte playertouch[(MAX_EDICTS+7)/8]; variable1363 memset(playertouch, 0, sizeof(playertouch)); in SV_PreRunCmd()1504 if (!ent->v.touch || (playertouch[n/8]&(1<<(n%8)))) in SV_RunCmd()1509 playertouch[n/8] |= 1 << (n%8); in SV_RunCmd()