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Searched refs:playertouch (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_user.c1359 byte playertouch[(MAX_EDICTS+7)/8]; variable
1363 memset(playertouch, 0, sizeof(playertouch)); in SV_PreRunCmd()
1504 if (!ent->v.touch || (playertouch[n/8]&(1<<(n%8)))) in SV_RunCmd()
1509 playertouch[n/8] |= 1 << (n%8); in SV_RunCmd()