Searched refs:possibleMatch (Results 1 – 1 of 1) sorted by relevance
704 for (Container* possibleMatch = m_buttons.begin(); in updateButtonList() local705 possibleMatch != lastPossibleMatch; possibleMatch++) { in updateButtonList()706 if (updatedContainer->matches(possibleMatch->node())) { in updateButtonList()708 possibleMatch->setRect(updatedContainer->rect()); in updateButtonList()