Searched refs:rite_mask (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/core/ |
D | SkBlitter_A1.cpp | 37 int rite_mask = 0xFF << (8 - (right & 7)); in blitH() local 41 if (rite_mask == 0) in blitH() 45 rite_mask = 0xFF; in blitH() 52 SkASSERT((left_mask & rite_mask) != 0); in blitH() 53 *dst |= (left_mask & rite_mask); in blitH() 60 *dst |= rite_mask; in blitH()
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D | SkBlitBWMaskTemplate.h | 73 int rite_mask = 0xFF << (8 - (rite_edge & 7)); in SK_BLITBWMASK_NAME() local 77 if (rite_mask == 0) in SK_BLITBWMASK_NAME() 81 rite_mask = 0xFF; in SK_BLITBWMASK_NAME() 94 left_mask &= rite_mask; in SK_BLITBWMASK_NAME() 122 mask = *b & rite_mask; in SK_BLITBWMASK_NAME()
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D | SkBlitter.cpp | 139 int rite_mask = 0xFF << (8 - (rite_edge & 7)); in blitMask() local 143 if (rite_mask == 0) in blitMask() 147 rite_mask = 0xFF; in blitMask() 158 SkASSERT((left_mask & rite_mask) != 0); in blitMask() 161 bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask); in blitMask() 170 bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask); in blitMask()
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