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Searched refs:rite_mask (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/core/
DSkBlitter_A1.cpp37 int rite_mask = 0xFF << (8 - (right & 7)); in blitH() local
41 if (rite_mask == 0) in blitH()
45 rite_mask = 0xFF; in blitH()
52 SkASSERT((left_mask & rite_mask) != 0); in blitH()
53 *dst |= (left_mask & rite_mask); in blitH()
60 *dst |= rite_mask; in blitH()
DSkBlitBWMaskTemplate.h73 int rite_mask = 0xFF << (8 - (rite_edge & 7)); in SK_BLITBWMASK_NAME() local
77 if (rite_mask == 0) in SK_BLITBWMASK_NAME()
81 rite_mask = 0xFF; in SK_BLITBWMASK_NAME()
94 left_mask &= rite_mask; in SK_BLITBWMASK_NAME()
122 mask = *b & rite_mask; in SK_BLITBWMASK_NAME()
DSkBlitter.cpp139 int rite_mask = 0xFF << (8 - (rite_edge & 7)); in blitMask() local
143 if (rite_mask == 0) in blitMask()
147 rite_mask = 0xFF; in blitMask()
158 SkASSERT((left_mask & rite_mask) != 0); in blitMask()
161 bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask); in blitMask()
170 bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask); in blitMask()