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Searched refs:sPos (Results 1 – 4 of 4) sorted by relevance

/external/webkit/WebCore/rendering/
DInlineTextBox.cpp58 int sPos = max(startPos - m_start, 0); in isSelected() local
60 return (sPos < ePos); in isSelected()
108 int sPos = max(startPos - m_start, 0); in selectionRect() local
111 if (sPos > ePos) in selectionRect()
120 … IntPoint(tx + m_x, ty + selTop), selHeight, sPos, ePos)); in selectionRect()
477 int sPos = 0; in paint() local
480 selectionStartEnd(sPos, ePos); in paint()
484 sPos = min<int>(sPos, m_truncation); in paint()
496 if (!paintSelectedTextSeparately || ePos <= sPos) { in paint()
500 …paintTextWithShadows(context, font, textRun, ePos, sPos, length, textOrigin, m_x + tx, m_y + ty, w… in paint()
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DInlineTextBox.h74 void selectionStartEnd(int& sPos, int& ePos);
DRenderText.cpp1188 int sPos = max<int>(startPos - box->start(), 0); in selectionRectForRepaint() local
1193 if (ePos >= truncation && sPos <= truncation) in selectionRectForRepaint()
/external/webkit/WebCore/
DChangeLog-2008-08-1014656 Add a condition for when ePos <= sPos