Searched refs:saveCount (Results 1 – 5 of 5) sorted by relevance
23 int saveCount = canvas->getSaveCount(); in draw() local25 canvas->restoreToCount(saveCount); in draw()29 int saveCount = canvas->save(SkCanvas::kMatrix_SaveFlag); in drawXY() local32 canvas->restoreToCount(saveCount); in drawXY()36 int saveCount = canvas->save(SkCanvas::kMatrix_SaveFlag); in drawMatrix() local39 canvas->restoreToCount(saveCount); in drawMatrix()
561 int saveCount = this->getSaveCount(); // record this before the actual save in internalSave() local569 return saveCount; in internalSave()1419 int saveCount = save(); in drawPicture() local1421 restoreToCount(saveCount); in drawPicture()
165 int saveCount = canvas->save(); in addMatchNormal() local168 canvas->restoreToCount(saveCount); in addMatchNormal()198 int saveCount = canvas->save(); in addMatchPos() local201 canvas->restoreToCount(saveCount); in addMatchPos()227 int saveCount = canvas->save(); in addMatchPosH() local230 canvas->restoreToCount(saveCount); in addMatchPosH()567 int saveCount = canvas->save(); in draw() local572 canvas->restoreToCount(saveCount); in draw()619 int saveCount = 0; in drawMatch() local621 saveCount = canvas->save(); in drawMatch()[all …]
400 int saveCount = canvas->save(); in paintTextArea() local405 canvas->restoreToCount(saveCount); in paintTextArea()
172 void restoreToCount(int saveCount);