Searched refs:scale1 (Results 1 – 2 of 2) sorted by relevance
80 float scale1; /* Center to left/up Scale */ member352 joystick->hwdata->transaxes[i].scale1 = (float)abs((AXIS_MIN/SYS_JoyData[index].axes_min[i])); in SDL_SYS_JoystickOpen()359 joystick->hwdata->transaxes[i].scale1 = 1.0; /* Just in case */ in SDL_SYS_JoystickOpen()436 value*=transaxes[i].scale1; in SDL_SYS_JoystickUpdate()
2149 int scale1 = ScalarTo256(src.fX); in shadeSpan() local2151 int scale0 = 256 - scale1 - scale2; in shadeSpan()2153 if (scale1 > scale2) { in shadeSpan()2154 scale2 = 256 - scale1; in shadeSpan()2156 scale1 = 256 - scale2; in shadeSpan()2162 SkAlphaMulQ(fColors[1], scale1) + in shadeSpan()