Home
last modified time | relevance | path

Searched refs:scores (Results 1 – 18 of 18) sorted by relevance

/external/quake/quake/src/WinQuake/
Dcl_parse.cpp233 cl.scores = (scoreboard_t*) Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores"); in CL_ParseServerInfo()
415 ent->colormap = cl.scores[i-1].translations; in CL_ParseUpdate()
638 dest = cl.scores[slot].translations; in CL_NewTranslation()
640 memcpy (dest, vid.colormap, sizeof(cl.scores[slot].translations)); in CL_NewTranslation()
641 top = cl.scores[slot].colors & 0xf0; in CL_NewTranslation()
642 bottom = (cl.scores[slot].colors &15)<<4; in CL_NewTranslation()
844 strcpy (cl.scores[i].name, MSG_ReadString ()); in CL_ParseServerMessage()
852 cl.scores[i].frags = MSG_ReadShort (); in CL_ParseServerMessage()
860 cl.scores[i].colors = MSG_ReadByte (); in CL_ParseServerMessage()
Dsbar.cpp399 if (cl.scores[i].name[0]) in Sbar_SortFrags()
408 if (cl.scores[fragsort[j]].frags < cl.scores[fragsort[j+1]].frags) in Sbar_SortFrags()
440 s = &cl.scores[k]; in Sbar_UpdateScoreboard()
514 s = &cl.scores[fragsort[i]]; in Sbar_DrawScoreboard()
790 s = &cl.scores[k]; in Sbar_DrawFrags()
844 s = &cl.scores[cl.viewentity - 1]; in Sbar_DrawFace()
1116 s = &cl.scores[k]; in Sbar_DeathmatchOverlay()
1216 s = &cl.scores[k]; in Sbar_MiniDeathmatchOverlay()
Dgl_rmisc.cpp259 top = cl.scores[playernum].colors & 0xf0; in R_TranslatePlayerSkin()
260 bottom = (cl.scores[playernum].colors &15)<<4; in R_TranslatePlayerSkin()
Dclient.h228 scoreboard_t *scores; // [cl.maxclients] member
DWinQuake.ncb1244 …iewent�client_state_t::cdtrack�client_state_t::looptrack�client_state_t::scores�scoreboard_t *�cli…
/external/v8/benchmarks/
Dbase.js109 BenchmarkSuite.scores = [];
126 var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores);
180 BenchmarkSuite.scores.push(score);
DREADME.txt28 obtaining scores that are the result of an incorrect JavaScript engine
/external/freetype/src/autofit/
Dafwarp.c58 AF_WarpScore scores[65]; in af_warper_compute_line_best() local
62 scores[nn] = 0; in af_warper_compute_line_best()
104 scores[idx] += af_warper_weights[y & 63] * len; in af_warper_compute_line_best()
114 AF_WarpScore score = scores[idx]; in af_warper_compute_line_best()
Daflatin2.c1982 FT_Pos displacements[6], scores[6], org, fit, delta; in af_latin2_hint_edges() local
2017 scores[count++] = delta; in af_latin2_hint_edges()
2024 scores[count++] = delta; in af_latin2_hint_edges()
2034 scores[count++] = delta; in af_latin2_hint_edges()
2042 scores[count++] = delta; in af_latin2_hint_edges()
2047 FT_Pos best_score = scores[0]; in af_latin2_hint_edges()
2053 if (scores[nn] < best_score) in af_latin2_hint_edges()
2055 best_score = scores[nn]; in af_latin2_hint_edges()
/external/srec/tools/cmd/
Dsrecres2utd.pl103 $token{scores}[$i] = $score;
143 $token->{scores}[0] = $token{topscore};
/external/quake/quake/src/QW/
Dqw2do.txt29 - don't draw crosshair while showing scores
Dqwchangelog.txt200 totals, unless you hit tab to display frag scores
Dqwrlnote.txt257 totals, unless you hit TAB to display frag scores
/external/quake/
DREADME102 Alt Space TAB +showscores Shows scores in multiplayer games
/external/quake/quake/src/WinQuake/data/
DMANUAL.TXT343 the game ends immediately, and final scores are printed. If your
348 limit is up, the game ends immediately, and final scores are
503 Lists ammo, weapons, deathmatch scores, and power-ups.
509 In Deathmatch, it shows the top four scores in the game.
/external/srec/config/en.us/dictionary/
Dlarge.ok25535 scores sk{rz
/external/webkit/WebKit/mac/
DChangeLog-2007-10-1421799 as well as on our internal PLT scores by a smaller percentage.
/external/sqlite/dist/
Dsqlite3.c.orig107161 /* Figure out how highly a snippet starting at token offset i scores