Searched refs:screen_image (Results 1 – 4 of 4) sorted by relevance
502 screen_image.ptr = mapped_mem; in GS_SetVideoMode()503 screen_image.fbp = 0; in GS_SetVideoMode()504 screen_image.fbw = (vinfo.w + 63) / 64; in GS_SetVideoMode()505 screen_image.psm = vinfo.psm; in GS_SetVideoMode()506 screen_image.x = 0; in GS_SetVideoMode()508 screen_image.y = 0; in GS_SetVideoMode()511 screen_image.y = vinfo.h; in GS_SetVideoMode()513 screen_image.w = current->w; in GS_SetVideoMode()514 screen_image.h = current->h; in GS_SetVideoMode()517 screen_image_size = (screen_image.w * screen_image.h); in GS_SetVideoMode()[all …]
216 fbp = screen_image.fbp; in GS_CreateYUVOverlay()217 fbw = screen_image.fbw; in GS_CreateYUVOverlay()218 psm = screen_image.psm; in GS_CreateYUVOverlay()219 y = screen_image.y + screen_image.h; /* Offscreen video memory */ in GS_CreateYUVOverlay()269 tags[2] = ((screen_image.y + screen_image.h) * screen_image.w) / 64 + in GS_CreateYUVOverlay()403 if ( screen_image.psm == PS2_GS_PSMCT16 ) { in GS_DisplayYUVOverlay()433 y += screen_image.y; in GS_DisplayYUVOverlay()
62 struct ps2_image screen_image; member84 #define screen_image (this->hidden->screen_image) macro
109 image = screen_image; in GS_MoveCursor()113 (image.y - screen_image.y) * screen->pitch; in GS_MoveCursor()