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Searched refs:setContext (Results 1 – 25 of 27) sorted by relevance

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/external/skia/src/core/
DSkComposeShader.cpp91 bool SkComposeShader::setContext(const SkBitmap& device, in setContext() function in SkComposeShader
95 if (!this->INHERITED::setContext(device, paint, matrix)) in setContext()
108 return fShaderA->setContext(device, paint, tmpM) && in setContext()
109 fShaderB->setContext(device, paint, tmpM); in setContext()
DSkColorFilter.cpp86 bool SkFilterShader::setContext(const SkBitmap& device, in setContext() function in SkFilterShader
90 return this->INHERITED::setContext(device, paint, matrix) && in setContext()
91 fShader->setContext(device, paint, matrix); in setContext()
DSkShader.cpp90 bool SkShader::setContext(const SkBitmap& device, in setContext() function in SkShader
234 bool SkColorShader::setContext(const SkBitmap& device, const SkPaint& paint, in setContext() function in SkColorShader
236 if (!this->INHERITED::setContext(device, paint, matrix)) { in setContext()
DSkBitmapProcShader.cpp75 bool SkBitmapProcShader::setContext(const SkBitmap& device, in setContext() function in SkBitmapProcShader
79 if (!this->INHERITED::setContext(device, paint, matrix)) { in setContext()
DSkBitmapProcShader.h29 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
DSkBitmapShaderTemplate.h41 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) in setContext() function
43 if (!this->INHERITED::setContext(device, paint, matrix)) in setContext()
DSkBlitter.cpp549 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) in setContext() function in Sk3DShader
552 return fProxy->setContext(device, paint, matrix); in setContext()
556 return this->INHERITED::setContext(device, paint, matrix); in setContext()
913 if (shader && !shader->setContext(device, paint, matrix)) { in Choose()
DSkDraw.cpp2249 if (!triShader.setContext(*fBitmap, p, *fMatrix)) { in drawVertices()
2262 if (!shader->setContext(*fBitmap, p, *fMatrix)) { in drawVertices()
/external/skia/src/effects/
DSkTransparentShader.cpp21 bool SkTransparentShader::setContext(const SkBitmap& device, in setContext() function in SkTransparentShader
28 return this->INHERITED::setContext(device, paint, matrix); in setContext()
DSkGradientShader.cpp88 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
334 bool Gradient_Shader::setContext(const SkBitmap& device, in setContext() function in Gradient_Shader
337 if (!this->INHERITED::setContext(device, paint, matrix)) { in setContext()
614 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
641 bool Linear_Gradient::setContext(const SkBitmap& device, const SkPaint& paint, in setContext() function in Linear_Gradient
643 if (!this->INHERITED::setContext(device, paint, matrix)) { in setContext()
1329 virtual bool setContext(const SkBitmap& device, in setContext() function in Two_Point_Radial_Gradient
1332 if (!this->INHERITED::setContext(device, paint, matrix)) { in setContext()
/external/skia/include/effects/
DSkTransparentShader.h26 virtual bool setContext( const SkBitmap& device,
/external/skia/include/core/
DSkComposeShader.h45 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
DSkColorShader.h42 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
DSkColorFilter.h104 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
DSkShader.h110 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
/external/webkit/WebCore/bindings/v8/
DScriptCachedFrameData.cpp65 proxy->windowShell()->setContext(m_context.get()); in restore()
DV8DOMWindowShell.h63 void setContext(v8::Handle<v8::Context>);
DV8DOMWindowShell.cpp371 void V8DOMWindowShell::setContext(v8::Handle<v8::Context> context) in setContext() function in WebCore::V8DOMWindowShell
/external/webkit/WebCore/platform/text/
DBidiResolver.h148 void setContext(PassRefPtr<BidiContext> c) { m_status.context = c; } in setContext() function
441 setContext(toContext); in commitExplicitEmbedding()
540 stateAtEnd.setContext(c); in createBidiRunsForLine()
/external/skia/src/gl/
DSkGLDevice.cpp164 if (!shader->setContext(this->accessBitmap(false), paint, this->matrix())) { in setupGLPaintShader()
537 if (!shader->setContext(*draw.fBitmap, paint, *draw.fMatrix)) { in drawVertices()
/external/expat/lib/
Dxmlparse.c384 setContext(XML_Parser parser, const XML_Char *context);
690 if (!setContext(parser, implicitContext)) { in XML_ParserCreate_MM()
916 return setContext(parser, implicitContext); in XML_ParserReset()
1045 || !setContext(parser, context)) { in XML_ExternalEntityParserCreate()
5450 setContext(XML_Parser parser, const XML_Char *context) in setContext() function
/external/webkit/WebCore/rendering/
DRenderBlockLineLayout.cpp1107 …resolver.setContext(BidiContext::create(ltr ? 0 : 1, direction, style()->unicodeBidi() == Override… in determineStartPosition()
/external/webkit/JavaScriptCore/
DChangeLog-2002-12-03316 * kjs/internal.h: Move ContextImp to its own header. Add setContext to InterpreterImp.
DChangeLog-2007-10-1410652 (KJS::Interpreter::setContext):
10728 (KJS::InterpreterImp::setContext):
/external/webkit/WebCore/
DChangeLog-2006-12-3122345 (WebCore::SVGAngle::setContext):
22369 (WebCore::SVGLength::setContext):

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