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Searched refs:setP1 (Results 1 – 5 of 5) sorted by relevance

/external/webkit/WebCore/platform/graphics/
DFloatQuad.h68 void setP1(const FloatPoint& p) { m_p1 = p; } in setP1() function
/external/webkit/WebCore/platform/graphics/transforms/
DAffineTransform.cpp320 result.setP1(mapPoint(q.p1())); in mapRect()
DTransformationMatrix.cpp552 projectedQuad.setP1(projectPoint(q.p1())); in projectQuad()
607 result.setP1(mapPoint(q.p1())); in mapQuad()
/external/webkit/WebCore/rendering/
DRenderObject.h1046 quad.setP1(adjustFloatPointForAbsoluteZoom(quad.p1(), renderer)); in adjustFloatQuadForAbsoluteZoom()
/external/webkit/WebCore/
DChangeLog-2009-06-1670794 (WebCore::FloatQuad::setP1):