Searched refs:setP1 (Results 1 – 5 of 5) sorted by relevance
68 void setP1(const FloatPoint& p) { m_p1 = p; } in setP1() function
320 result.setP1(mapPoint(q.p1())); in mapRect()
552 projectedQuad.setP1(projectPoint(q.p1())); in projectQuad()607 result.setP1(mapPoint(q.p1())); in mapQuad()
1046 quad.setP1(adjustFloatPointForAbsoluteZoom(quad.p1(), renderer)); in adjustFloatQuadForAbsoluteZoom()
70794 (WebCore::FloatQuad::setP1):