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Searched refs:shadeSpan (Results 1 – 21 of 21) sorted by relevance

/external/skia/src/core/
DSkComposeShader.cpp116 void SkComposeShader::shadeSpan(int x, int y, SkPMColor result[], int count) in shadeSpan() function in SkComposeShader
134 shaderA->shadeSpan(x, y, result, n); in shadeSpan()
135 shaderB->shadeSpan(x, y, tmp, n); in shadeSpan()
160 shaderA->shadeSpan(x, y, result, n); in shadeSpan()
161 shaderB->shadeSpan(x, y, tmp, n); in shadeSpan()
DSkShader.cpp135 this->shadeSpan(x, y, colors, kTempColorCount); in shadeSpanAlpha()
155 this->shadeSpan(x, y, colors, count); in shadeSpanAlpha()
170 this->shadeSpan(x, y, colors, n); in shadeSpanAlpha()
276 void SkColorShader::shadeSpan(int x, int y, SkPMColor span[], int count) { in shadeSpan() function in SkColorShader
DSkBlitter_ARGB32.cpp425 fShader->shadeSpan(x, y, device, width); in blitH()
428 fShader->shadeSpan(x, y, span, width); in blitH()
454 shader->shadeSpan(x, y, span, count); in blitAntiH()
479 shader->shadeSpan(x, y, device, count); in blitAntiH()
481 shader->shadeSpan(x, y, span, count); in blitAntiH()
498 fShader->shadeSpan(x, y, span, count); in blitAntiH()
DSkColorFilter.cpp94 void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count) in shadeSpan() function in SkFilterShader
96 fShader->shadeSpan(x, y, result, count); in shadeSpan()
DSkBlitter_A8.cpp292 fShader->shadeSpan(x, y, span, width); in blitH()
340 shader->shadeSpan(x, y, span, count); in blitAntiH()
379 fShader->shadeSpan(x, y, span, width); in blitMask()
DARGB32_Clamp_Bilinear_BitmapShader.h9 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
58 void ARGB32_Clamp_Bilinear_BitmapShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function
DSkBitmapProcShader.h31 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
DSkBlitter_RGB16.cpp851 fShader->shadeSpan(x, y, fBuffer, width); in blitH()
864 shader->shadeSpan(x, y, buffer, width); in blitRect()
872 shader->shadeSpan(x, y, buffer, width); in blitRect()
919 shader->shadeSpan(x, y, span, nonZeroCount); in blitAntiH()
968 fShader->shadeSpan(x, y, span, width); in blitH()
999 shader->shadeSpan(x, y, span, nonZeroCount); in blitAntiH()
DSkBlitter_4444.cpp421 fShader->shadeSpan(x, y, span, width); in blitH()
445 shader->shadeSpan(x, y, span, count); in blitAntiH()
469 fShader->shadeSpan(x, y, span, count); in blitAntiH()
DSkBitmapProcShader.cpp140 void SkBitmapProcShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { in shadeSpan() function in SkBitmapProcShader
DSkBitmapShader16BilerpTemplate.h29 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function
DSkBitmapShaderTemplate.h52 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function
DSkBlitter.cpp559 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) in shadeSpan() function in Sk3DShader
562 fProxy->shadeSpan(x, y, span, count); in shadeSpan()
DSkDraw.cpp2090 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
2142 void SkTriColorShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { in shadeSpan() function in SkTriColorShader
/external/skia/include/effects/
DSkTransparentShader.h29 virtual void shadeSpan(int x, int y, SkPMColor[], int count);
/external/skia/include/core/
DSkComposeShader.h46 virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
DSkColorShader.h44 virtual void shadeSpan(int x, int y, SkPMColor span[], int count);
DSkColorFilter.h106 virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
DSkShader.h117 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
/external/skia/src/effects/
DSkTransparentShader.cpp52 void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) in shadeSpan() function in SkTransparentShader
DSkGradientShader.cpp615 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
667 void Linear_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Linear_Gradient
926 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Radial_Gradient
1231 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Two_Point_Radial_Gradient
1386 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
1627 void Sweep_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Sweep_Gradient