/external/skia/src/core/ |
D | SkComposeShader.cpp | 116 void SkComposeShader::shadeSpan(int x, int y, SkPMColor result[], int count) in shadeSpan() function in SkComposeShader 134 shaderA->shadeSpan(x, y, result, n); in shadeSpan() 135 shaderB->shadeSpan(x, y, tmp, n); in shadeSpan() 160 shaderA->shadeSpan(x, y, result, n); in shadeSpan() 161 shaderB->shadeSpan(x, y, tmp, n); in shadeSpan()
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D | SkShader.cpp | 135 this->shadeSpan(x, y, colors, kTempColorCount); in shadeSpanAlpha() 155 this->shadeSpan(x, y, colors, count); in shadeSpanAlpha() 170 this->shadeSpan(x, y, colors, n); in shadeSpanAlpha() 276 void SkColorShader::shadeSpan(int x, int y, SkPMColor span[], int count) { in shadeSpan() function in SkColorShader
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D | SkBlitter_ARGB32.cpp | 425 fShader->shadeSpan(x, y, device, width); in blitH() 428 fShader->shadeSpan(x, y, span, width); in blitH() 454 shader->shadeSpan(x, y, span, count); in blitAntiH() 479 shader->shadeSpan(x, y, device, count); in blitAntiH() 481 shader->shadeSpan(x, y, span, count); in blitAntiH() 498 fShader->shadeSpan(x, y, span, count); in blitAntiH()
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D | SkColorFilter.cpp | 94 void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count) in shadeSpan() function in SkFilterShader 96 fShader->shadeSpan(x, y, result, count); in shadeSpan()
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D | SkBlitter_A8.cpp | 292 fShader->shadeSpan(x, y, span, width); in blitH() 340 shader->shadeSpan(x, y, span, count); in blitAntiH() 379 fShader->shadeSpan(x, y, span, width); in blitMask()
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D | ARGB32_Clamp_Bilinear_BitmapShader.h | 9 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); 58 void ARGB32_Clamp_Bilinear_BitmapShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function
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D | SkBitmapProcShader.h | 31 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
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D | SkBlitter_RGB16.cpp | 851 fShader->shadeSpan(x, y, fBuffer, width); in blitH() 864 shader->shadeSpan(x, y, buffer, width); in blitRect() 872 shader->shadeSpan(x, y, buffer, width); in blitRect() 919 shader->shadeSpan(x, y, span, nonZeroCount); in blitAntiH() 968 fShader->shadeSpan(x, y, span, width); in blitH() 999 shader->shadeSpan(x, y, span, nonZeroCount); in blitAntiH()
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D | SkBlitter_4444.cpp | 421 fShader->shadeSpan(x, y, span, width); in blitH() 445 shader->shadeSpan(x, y, span, count); in blitAntiH() 469 fShader->shadeSpan(x, y, span, count); in blitAntiH()
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D | SkBitmapProcShader.cpp | 140 void SkBitmapProcShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { in shadeSpan() function in SkBitmapProcShader
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D | SkBitmapShader16BilerpTemplate.h | 29 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function
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D | SkBitmapShaderTemplate.h | 52 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function
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D | SkBlitter.cpp | 559 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) in shadeSpan() function in Sk3DShader 562 fProxy->shadeSpan(x, y, span, count); in shadeSpan()
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D | SkDraw.cpp | 2090 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); 2142 void SkTriColorShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { in shadeSpan() function in SkTriColorShader
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/external/skia/include/effects/ |
D | SkTransparentShader.h | 29 virtual void shadeSpan(int x, int y, SkPMColor[], int count);
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/external/skia/include/core/ |
D | SkComposeShader.h | 46 virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
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D | SkColorShader.h | 44 virtual void shadeSpan(int x, int y, SkPMColor span[], int count);
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D | SkColorFilter.h | 106 virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
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D | SkShader.h | 117 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
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/external/skia/src/effects/ |
D | SkTransparentShader.cpp | 52 void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) in shadeSpan() function in SkTransparentShader
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D | SkGradientShader.cpp | 615 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); 667 void Linear_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Linear_Gradient 926 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Radial_Gradient 1231 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Two_Point_Radial_Gradient 1386 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); 1627 void Sweep_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count) in shadeSpan() function in Sweep_Gradient
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