/external/proguard/src/proguard/gui/splash/ |
D | TimeSwitchSprite.java | 35 private final Sprite sprite; field in TimeSwitchSprite 44 public TimeSwitchSprite(long onTime, Sprite sprite) in TimeSwitchSprite() argument 46 this(onTime, 0L, sprite); in TimeSwitchSprite() 57 public TimeSwitchSprite(long onTime, long offTime, Sprite sprite) in TimeSwitchSprite() argument 61 this.sprite = sprite; in TimeSwitchSprite() 71 sprite.paint(graphics, time - onTime); in paint()
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D | SplashPanel.java | 40 private final Sprite sprite; field in SplashPanel 56 public SplashPanel(Sprite sprite, double processorLoad) in SplashPanel() argument 58 this(sprite, processorLoad, (long)Integer.MAX_VALUE); in SplashPanel() 71 public SplashPanel(Sprite sprite, double processorLoad, long stopTime) in SplashPanel() argument 73 this.sprite = sprite; in SplashPanel() 138 sprite.paint(graphics, System.currentTimeMillis() - startTime); in paintComponent() 212 Sprite sprite = in main() local 226 SplashPanel panel = new SplashPanel(sprite, 0.5); in main()
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D | BufferedSprite.java | 37 private final Sprite sprite; field in BufferedSprite 59 Sprite sprite, in BufferedSprite() argument 68 sprite, in BufferedSprite() 90 Sprite sprite, in BufferedSprite() argument 98 this.sprite = sprite; in BufferedSprite() 132 sprite.paint(bufferGraphics, time); in paint()
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D | ClipSprite.java | 35 private final Sprite sprite; field in ClipSprite 48 Sprite sprite) in ClipSprite() argument 53 this.sprite = sprite; in ClipSprite() 72 sprite.paint(g, time); in paint() 82 sprite.paint(g, time); in paint()
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D | FontSprite.java | 33 private final Sprite sprite; field in FontSprite 42 Sprite sprite) in FontSprite() argument 45 this.sprite = sprite; in FontSprite() 60 sprite.paint(graphics, time); in paint()
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D | ColorSprite.java | 33 private final Sprite sprite; field in ColorSprite 42 Sprite sprite) in ColorSprite() argument 45 this.sprite = sprite; in ColorSprite() 60 sprite.paint(graphics, time); in paint()
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D | ShadowedSprite.java | 36 private final Sprite sprite; field in ShadowedSprite 55 Sprite sprite) in ShadowedSprite() argument 61 this.sprite = sprite; in ShadowedSprite() 98 sprite.paint(graphics, time); in paint() 107 sprite.paint(graphics, time); in paint()
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/external/qemu/distrib/sdl-1.2.12/src/video/riscos/ |
D | SDL_riscossprite.c | 109 int *sprite = (int *)(buffer + 16); in WIMP_CreateBuffer() local 111 sprite[0] += 2048; in WIMP_CreateBuffer() 112 sprite[8] += 2048; in WIMP_CreateBuffer() 113 sprite[9] += 2048; in WIMP_CreateBuffer() 147 int *sprite = ((int *)this->hidden->bank[1])+4; in WIMP_SetupPlotInfo() local 150 regs.r[1] = (unsigned int)sprite; in WIMP_SetupPlotInfo()
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/external/quake/quake/src/QW/progs/ |
D | world.qc | 275 precache_model ("progs/s_explod.spr"); // sprite explosion
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/external/kernel-headers/original/linux/ |
D | fb.h | 757 struct fb_pixmap sprite; /* Cursor hardware mapper */ member
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/external/srec/config/en.us/dictionary/ |
D | large.ok | 27370 sprite sprIt
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