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Searched refs:svgChar (Results 1 – 2 of 2) sorted by relevance

/external/webkit/WebCore/rendering/
DSVGRootInlineBox.cpp203 …onAngle, float glyphWidth, float glyphHeight, const Font& font, SVGChar& svgChar, float& xOrientat… in calculateGlyphAdvanceAndShiftRespectingOrientation() argument
223 svgChar.orientationShiftY = -font.ascent(); in calculateGlyphAdvanceAndShiftRespectingOrientation()
227 svgChar.orientationShiftX = -glyphWidth; in calculateGlyphAdvanceAndShiftRespectingOrientation()
228 svgChar.orientationShiftY = -font.ascent(); in calculateGlyphAdvanceAndShiftRespectingOrientation()
231 svgChar.orientationShiftX = -glyphWidth / 2.0f; in calculateGlyphAdvanceAndShiftRespectingOrientation()
232 svgChar.orientationShiftY = font.ascent() - font.descent(); in calculateGlyphAdvanceAndShiftRespectingOrientation()
246 svgChar.orientationShiftX = -glyphWidth / 2.0f - font.descent(); in calculateGlyphAdvanceAndShiftRespectingOrientation()
247 svgChar.orientationShiftY = font.descent(); in calculateGlyphAdvanceAndShiftRespectingOrientation()
251 svgChar.orientationShiftX = -glyphWidth / 2.0f + font.descent(); in calculateGlyphAdvanceAndShiftRespectingOrientation()
252 svgChar.orientationShiftY = glyphHeight; in calculateGlyphAdvanceAndShiftRespectingOrientation()
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DSVGInlineTextBox.cpp87 …lineTextBox::calculateGlyphBoundaries(RenderStyle* style, int offset, const SVGChar& svgChar) const in calculateGlyphBoundaries()
102 float x1 = svgChar.x; in calculateGlyphBoundaries()
103 float x2 = svgChar.x + glyphWidth; in calculateGlyphBoundaries()
105 float y1 = svgChar.y - font.ascent(); in calculateGlyphBoundaries()
106 float y2 = svgChar.y + font.descent(); in calculateGlyphBoundaries()
111 glyphRect = svgChar.characterTransform().mapRect(glyphRect); in calculateGlyphBoundaries()
351 …cters(RenderObject::PaintInfo& paintInfo, int tx, int ty, const SVGChar& svgChar, const UChar* cha… in paintCharacters() argument
377 AffineTransform ctm = svgChar.characterTransform(); in paintCharacters()
399 … paintSelection(boxStartOffset, svgChar, chars, length, paintInfo.context, styleToUse, font); in paintCharacters()
418 IntPoint origin((int) svgChar.x, (int) svgChar.y); in paintCharacters()
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