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Searched refs:svs (Results 1 – 24 of 24) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_main.c166 for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++) in SV_FinalMessage()
278 i = client - svs.clients; in SV_FullClientUpdate()
350 Con_Printf ("%s\n", svs.info); in SVC_Status()
353 cl = &svs.clients[i]; in SVC_Status()
381 sz = &svs.log[svs.logsequence&1]; in SV_CheckLog()
386 || (realtime - svs.logtime > LOG_FLUSH && sz->cursize) ) in SV_CheckLog()
389 svs.logtime = realtime; in SV_CheckLog()
390 svs.logsequence++; in SV_CheckLog()
391 sz = &svs.log[svs.logsequence&1]; in SV_CheckLog()
393 Con_Printf ("beginning fraglog sequence %i\n", svs.logsequence); in SV_CheckLog()
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Dsv_ccmds.c73 svs.last_heartbeat = -99999; in SV_SetMaster_f()
173 for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++) in SV_SetPlayer()
357 for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) in SV_Kick_f()
389 cpu = (svs.stats.latched_active+svs.stats.latched_idle); in SV_Status_f()
391 cpu = 100*svs.stats.latched_active/cpu; in SV_Status_f()
392 avg = 1000*svs.stats.latched_active / STATFRAMES; in SV_Status_f()
393 pak = (float)svs.stats.latched_packets/ STATFRAMES; in SV_Status_f()
407 for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++) in SV_Status_f()
440 for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++) in SV_Status_f()
508 for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) in SV_ConSay_f()
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Dsv_init.c23 server_static_t svs; // persistant server info variable
158 svs.serverflags = pr_global_struct->serverflags; in SV_SaveSpawnparms()
160 for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++) in SV_SaveSpawnparms()
290 svs.spawncount++; // any partially connected client will be in SV_SpawnServer()
332 svs.clients[i].edict = ent; in SV_SpawnServer()
334 svs.clients[i].old_frags = 0; in SV_SpawnServer()
381 pr_global_struct->serverflags = svs.serverflags; in SV_SpawnServer()
408 Info_SetValueForKey (svs.info, "map", sv.name, MAX_SERVERINFO_STRING); in SV_SpawnServer()
Dsv_user.c72 gamedir = Info_ValueForKey (svs.info, "*gamedir"); in SV_New_f()
87 MSG_WriteLong (&host_client->netchan.message, svs.spawncount); in SV_New_f()
116 MSG_WriteString (&host_client->netchan.message, va("fullserverinfo \"%s\"\n", svs.info) ); in SV_New_f()
136 if ( atoi(Cmd_Argv(1)) != svs.spawncount ) in SV_Soundlist_f()
186 if ( atoi(Cmd_Argv(1)) != svs.spawncount ) in SV_Modellist_f()
235 if ( atoi(Cmd_Argv(1)) != svs.spawncount ) in SV_PreSpawn_f()
280 MSG_WriteString (&host_client->netchan.message, va("cmd spawn %i 0\n",svs.spawncount) ); in SV_PreSpawn_f()
286 va("cmd prespawn %i %i\n", svs.spawncount, buf) ); in SV_PreSpawn_f()
310 if ( atoi(Cmd_Argv(1)) != svs.spawncount ) in SV_Spawn_f()
336 for (i=n, client = svs.clients + n ; i<MAX_CLIENTS ; i++, client++) in SV_Spawn_f()
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Dpr_cmds.c243 client = &svs.clients[entnum-1]; in PF_sprint()
273 cl = &svs.clients[entnum-1]; in PF_centerprint()
692 cl = &svs.clients[entnum-1]; in PF_stuffcmd()
1062 for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++) in PF_lightstyle()
1178 noaim = Info_ValueForKey (svs.clients[i-1].userinfo, "noaim"); in PF_aim()
1320 return &svs.clients[entnum-1].netchan.message; in WriteDest()
1351 return &svs.clients[entnum-1]; in Write_GetClient()
1483 client = svs.clients + (i-1); in PF_setspawnparms()
1500 if (svs.spawncount == last_spawncount) in PF_changelevel()
1502 last_spawncount = svs.spawncount; in PF_changelevel()
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Dsv_send.c209 for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++) in SV_BroadcastPrintf()
298 for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) in SV_Multicast()
530 ent = svs.clients[client->spec_track - 1].edict; in SV_UpdateClientStats()
625 for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++) in SV_UpdateToReliableMessages()
636 for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++) in SV_UpdateToReliableMessages()
670 for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++) in SV_UpdateToReliableMessages()
709 for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++) in SV_SendClientMessages()
800 for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++) in SV_SendMessagesToAll()
Dserver.h329 extern server_static_t svs; // persistant server info
Dsv_ents.c331 for (j=0,cl=svs.clients ; j<MAX_CLIENTS ; j++,cl++) in SV_WritePlayersToClient()
Dpr_edict.c977 Info_SetValueForStarKey (svs.info, "*progs", num, MAX_SERVERINFO_STRING); in PR_LoadProgs()
/external/quake/quake/src/WinQuake/
Dhost.cpp161 svs.maxclients = 1; in Host_FindMaxClients()
169 svs.maxclients = Q_atoi (com_argv[i+1]); in Host_FindMaxClients()
172 svs.maxclients = 8; in Host_FindMaxClients()
183 svs.maxclients = Q_atoi (com_argv[i+1]); in Host_FindMaxClients()
185 svs.maxclients = 8; in Host_FindMaxClients()
187 if (svs.maxclients < 1) in Host_FindMaxClients()
188 svs.maxclients = 8; in Host_FindMaxClients()
189 else if (svs.maxclients > MAX_SCOREBOARD) in Host_FindMaxClients()
190 svs.maxclients = MAX_SCOREBOARD; in Host_FindMaxClients()
192 svs.maxclientslimit = svs.maxclients; in Host_FindMaxClients()
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Dhost_cmd.cpp91 print ("players: %i active (%i max)\n\n", net_activeconnections, svs.maxclients); in Host_Status_f()
92 for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++) in Host_Status_f()
233 for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++) in Host_Ping_f()
287 svs.serverflags = 0; // haven't completed an episode yet in Host_Map_f()
494 if (svs.maxclients != 1) in Host_Savegame_f()
512 for (i=0 ; i<svs.maxclients ; i++) in Host_Savegame_f()
514 if (svs.clients[i].active && (svs.clients[i].edict->u.v.health <= 0) ) in Host_Savegame_f()
536 fprintf (f, "%f\n", svs.clients->spawn_parms[i]); in Host_Savegame_f()
707 svs.clients->spawn_parms[i] = spawn_parms[i]; in Host_Loadgame_f()
755 for (i=svs.maxclients+1 ; i<sv.num_edicts ; i++) in SaveGamestate()
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Dsv_main.cpp25 server_static_t svs; variable
200 MSG_WriteByte (&client->message, svs.maxclients); in SV_SendServerinfo()
252 client = svs.clients + clientnum; in SV_ConnectClient()
319 for (i=0 ; i<svs.maxclients ; i++) in SV_CheckForNewClients()
320 if (!svs.clients[i].active) in SV_CheckForNewClients()
322 if (i == svs.maxclients) in SV_CheckForNewClients()
325 svs.clients[i].netconnection = ret; in SV_CheckForNewClients()
762 for (i=0, host_client = svs.clients ; i<svs.maxclients ; i++, host_client++) in SV_UpdateToReliableMessages()
766 for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++) in SV_UpdateToReliableMessages()
779 for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++) in SV_UpdateToReliableMessages()
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Dpr_cmds.cpp299 if (entnum < 1 || entnum > svs.maxclients) in PF_sprint()
305 client = &svs.clients[entnum-1]; in PF_sprint()
330 if (entnum < 1 || entnum > svs.maxclients) in PF_centerprint()
336 client = &svs.clients[entnum-1]; in PF_centerprint()
698 if (check > svs.maxclients) in PF_newcheckclient()
699 check = svs.maxclients; in PF_newcheckclient()
701 if (check == svs.maxclients) in PF_newcheckclient()
708 if (i == svs.maxclients+1) in PF_newcheckclient()
811 if (entnum < 1 || entnum > svs.maxclients) in PF_stuffcmd()
816 host_client = &svs.clients[entnum-1]; in PF_stuffcmd()
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Dnet_main.cpp117 if (net_activeconnections >= svs.maxclients) in NET_NewQSocket()
200 Con_Printf ("\"maxplayers\" is \"%u\"\n", svs.maxclients); in MaxPlayers_f()
213 if (n > svs.maxclientslimit) in MaxPlayers_f()
215 n = svs.maxclientslimit; in MaxPlayers_f()
225 svs.maxclients = n; in MaxPlayers_f()
730 for (i=0, host_client = svs.clients ; i<svs.maxclients ; i++, host_client++) in NET_SendToAll()
758 for (i=0, host_client = svs.clients ; i<svs.maxclients ; i++, host_client++) in NET_SendToAll()
836 net_numsockets = svs.maxclientslimit; in NET_Init()
Dsv_user.cpp604 for (i=0, host_client = svs.clients ; i<svs.maxclients ; i++, host_client++) in SV_RunClients()
625 if (!sv.paused && (svs.maxclients > 1 || key_dest == key_game) ) in SV_RunClients()
Dserver.h205 extern server_static_t svs; // persistant server info
Dnet_dgrm.cpp881 MSG_WriteByte(&net_message, svs.maxclients); in _Datagram_CheckNewConnections()
898 …for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client… in _Datagram_CheckNewConnections()
907 if (clientNumber == svs.maxclients) in _Datagram_CheckNewConnections()
Dnet_loop.cpp59 hostcache[0].maxusers = svs.maxclients; in Loop_SearchForHosts()
Dmenu.cpp489 if (svs.maxclients != 1) in M_Menu_Save_f()
2557 maxplayers = svs.maxclients; in M_Menu_GameOptions_f()
2559 maxplayers = svs.maxclientslimit; in M_Menu_GameOptions_f()
2700 if (maxplayers > svs.maxclientslimit) in M_NetStart_Change()
2702 maxplayers = svs.maxclientslimit; in M_NetStart_Change()
Dsv_phys.cpp1061 if ( ! svs.clients[num-1].active ) in SV_Physics_Client()
1534 if (i > 0 && i <= svs.maxclients) in SV_Physics()
Dpr_edict.cpp92 for ( i=svs.maxclients+1 ; i<sv.num_edicts ; i++) in ED_Alloc()
Dnet_ser.cpp915 MSG_WriteByte(&net_message, svs.maxclients); in _Serial_CheckNewConnections()
DWinQuake.ncb1244 …S�SV_SendClientMessages�SV_Init�SV_UpdateToReliableMessages�SV_AddToFatPVS�svs�server_static_t�SV_…
/external/quake/quake/src/QW/client/
Dcvar.c131 Info_SetValueForKey (svs.info, var_name, value, MAX_SERVERINFO_STRING); in Cvar_Set()