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Searched refs:switch_waiting (Results 1 – 6 of 6) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/x11/
DSDL_x11video.h145 Uint32 switch_waiting; member
206 #define switch_waiting (this->hidden->switch_waiting) macro
DSDL_x11events.c474 switch_waiting = 0x01 | SDL_FULLSCREEN; in X11_DispatchEvent()
492 switch_waiting = 0x01; in X11_DispatchEvent()
927 if ( switch_waiting ) { in X11_PumpEvents()
933 if ( switch_waiting & SDL_FULLSCREEN ) { in X11_PumpEvents()
941 go_fullscreen = switch_waiting & SDL_FULLSCREEN; in X11_PumpEvents()
942 switch_waiting = 0; in X11_PumpEvents()
DSDL_x11modes.c941 switch_waiting = 0x01 | SDL_FULLSCREEN; in X11_QueueEnterFullScreen()
DSDL_x11video.c906 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ in X11_CreateWindow()
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
DSDL_amigaevents.c151 switch_waiting = 0x01 | SDL_FULLSCREEN; in amiga_DispatchEvent()
160 switch_waiting = 0x01; in amiga_DispatchEvent()
DSDL_cgxvideo.h99 Uint32 switch_waiting; member