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Searched refs:tcpipAvailable (Results 1 – 9 of 9) sorted by relevance

/external/quake/quake/src/WinQuake/
Dnet.h325 extern qboolean tcpipAvailable;
Dmenu.cpp633 if (serialAvailable || ipxAvailable || tcpipAvailable) in M_MultiPlayer_Draw()
664 if (serialAvailable || ipxAvailable || tcpipAvailable) in M_MultiPlayer_Key()
669 if (serialAvailable || ipxAvailable || tcpipAvailable) in M_MultiPlayer_Key()
952 if (tcpipAvailable) in M_Net_Draw()
1032 if (m_net_cursor == 3 && !tcpipAvailable) in M_Net_Key()
Dnet_mp.cpp113 tcpipAvailable = true; in MPATH_Init()
Dnet_udp.cpp191 tcpipAvailable = true; in UDP_Init()
Dnet_wins.cpp242 tcpipAvailable = true; in WINS_Init()
Dnet_bw.cpp349 tcpipAvailable = true; in BW_Init()
Dnet_main.cpp31 qboolean tcpipAvailable = false; variable
Dhost_cmd.cpp86 if (tcpipAvailable) in Host_Status_f()
DWinQuake.ncb1244 …agesReceived�net_activeSockets�IsID�NET_SendMessage�PrintSlistHeader�tcpipAvailable�D:\Work\quake …