Home
last modified time | relevance | path

Searched refs:texs (Results 1 – 19 of 19) sorted by relevance

/external/skia/src/utils/
DSkNinePatch.cpp56 static void fillRow(SkPoint verts[], SkPoint texs[], in fillRow() argument
62 texs->set(0, ty); texs++; in fillRow()
71 texs->set(tx, ty); texs++; in fillRow()
74 texs->set(SkIntToScalar(width), ty); texs++; in fillRow()
177 SkPoint* texs = verts + vCount; in DrawMesh() local
178 uint16_t* indices = (uint16_t*)(texs + vCount); in DrawMesh()
181 mesh.fTexs = texs; in DrawMesh()
195 fillRow(verts, texs, vy, 0, bounds, xDivs, numXDivs, in DrawMesh()
198 texs += numXDivs + 2; in DrawMesh()
206 fillRow(verts, texs, vy, ty, bounds, xDivs, numXDivs, in DrawMesh()
[all …]
DSkProxyCanvas.cpp146 const SkPoint vertices[], const SkPoint texs[], in drawVertices() argument
150 fProxy->drawVertices(vmode, vertexCount, vertices, texs, colors, in drawVertices()
DSkNWayCanvas.cpp259 const SkPoint vertices[], const SkPoint texs[], in drawVertices() argument
265 iter->drawVertices(vmode, vertexCount, vertices, texs, colors, xmode, in drawVertices()
DSkDumpCanvas.cpp386 const SkPoint vertices[], const SkPoint texs[], in drawVertices() argument
/external/skia/src/gl/
DSkGLDevice.cpp218 const SkGLVertex* texs = shader.useTex() ? vertex : NULL; in drawPaint() local
232 SkGL::DrawVertices(4, GL_TRIANGLE_FAN, vertex, texs, NULL, NULL, in drawPaint()
280 const SkGLVertex* texs = shader.useTex() ? verts : NULL; in drawPoints() local
282 SkGL::DrawVertices(count, gPointMode2GL[mode], verts, texs, NULL, NULL, in drawPoints()
352 const SkGLVertex* texs = shader.useTex() ? vertex : NULL; in drawRect() local
353 SkGL::DrawVertices(vertCount, vertMode, vertex, texs, NULL, NULL, in drawRect()
492 const SkPoint texs[], const SkColor colors[], in drawVertices() argument
505 vertexCount, texs!=0, colors!=0, indexCount, ibounds.width(), ibounds.height()); in drawVertices()
533 if (texs && paint.getShader()) { in drawVertices()
558 glTexs = (const SkGLVertex*)texs; in drawVertices()
[all …]
DSkGL.cpp456 SkGLVertex* texs = useTex ? base : NULL; in DrawPath() local
468 base, texs, NULL, NULL, clipIter); in DrawPath()
522 SkGL::DrawVertices(vert - base, GL_TRIANGLE_FAN, base, texs, in DrawPath()
DSkGLDevice_SWLayer.h35 const SkPoint verts[], const SkPoint texs[],
DSkGLDevice.h59 const SkPoint verts[], const SkPoint texs[],
/external/skia/include/core/
DSkDevice.h127 const SkPoint verts[], const SkPoint texs[],
DSkCanvas.h633 const SkPoint vertices[], const SkPoint texs[],
/external/skia/src/core/
DSkPictureRecord.cpp380 const SkPoint vertices[], const SkPoint texs[], in drawVertices() argument
385 if (texs) { in drawVertices()
402 addPoints(texs, vertexCount); in drawVertices()
DSkPictureRecord.h55 const SkPoint vertices[], const SkPoint texs[],
DSkPicturePlayback.cpp696 const SkPoint* texs = NULL; in draw() local
701 texs = (const SkPoint*)fReader.skip( in draw()
713 canvas.drawVertices(vmode, vCount, verts, texs, colors, NULL, in draw()
DSkDraw.cpp2072 const SkPoint texs[], SkMatrix* matrix) { in texture_to_matrix() argument
2075 src[0] = texs[state.f0]; in texture_to_matrix()
2076 src[1] = texs[state.f1]; in texture_to_matrix()
2077 src[2] = texs[state.f2]; in texture_to_matrix()
DSkCanvas.cpp1256 const SkPoint verts[], const SkPoint texs[], in drawVertices() argument
1263 iter.fDevice->drawVertices(iter, vmode, vertexCount, verts, texs, in drawVertices()
/external/skia/include/utils/
DSkNWayCanvas.h62 const SkPoint vertices[], const SkPoint texs[],
DSkProxyCanvas.h74 const SkPoint vertices[], const SkPoint texs[],
DSkDumpCanvas.h102 const SkPoint vertices[], const SkPoint texs[],
/external/webkit/WebKit/android/nav/
DSelectText.cpp1047 const SkPoint vertices[], const SkPoint texs[], in drawVertices() argument