Searched refs:timelimit (Results 1 – 13 of 13) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | server.h | 203 extern cvar_t timelimit;
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D | host.cpp | 64 cvar_t timelimit = CVAR4("timelimit","0",false,true); variable 220 Cvar_RegisterVariable (&timelimit); in Host_InitLocal()
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D | menu.cpp | 2635 if (timelimit.value == 0) in M_GameOptions_Draw() 2638 M_Print (160, 96, va("%i minutes", (int)timelimit.value)); in M_GameOptions_Draw() 2744 Cvar_SetValue ("timelimit", timelimit.value + dir*5); in M_NetStart_Change() 2745 if (timelimit.value > 60) in M_NetStart_Change() 2747 if (timelimit.value < 0) in M_NetStart_Change()
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D | WinQuake.ncb | 1244 …erverFramesameleveltemp1_Host_Framehost_speedsskillminimum_memorytimelimitcoopHost_Shutdo…
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/external/quake/quake/src/QW/progs/ |
D | world.qc | 350 timelimit = cvar("timelimit") * 60;
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D | client.qc | 688 if (timelimit && time >= timelimit)
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D | defs.qc | 440 float timelimit;
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/external/quake/quake/src/QW/server/ |
D | server.h | 327 extern cvar_t timelimit;
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D | sv_main.c | 66 cvar_t timelimit = {"timelimit","0",false,true}; variable 1318 Cvar_RegisterVariable (&timelimit); in SV_InitLocal()
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/external/quake/quake/src/WinQuake/docs/ |
D | INSTALL.Quake2 | 190 You can also set dmflags, timelimit, etc. in a config file, like so: 191 set timelimit 20
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/external/quake/quake/src/QW/ |
D | cmds.txt | 411 timelimit
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/external/quake/quake/src/WinQuake/data/ |
D | README.TXT | 324 * Fixed fraglimit & timelimit
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D | TECHINFO.TXT | 900 a fraglimit or timelimit is reached. Example: "quake -dedicated 16" will 1617 alias net_game "hostname my_server ; fraglimit 15 ; timelimit 15"
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