Home
last modified time | relevance | path

Searched refs:toDumpString (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/utils/
DSkDumpCanvas.cpp228 matrix.toDumpString(&str); in concat()
235 matrix.toDumpString(&str); in setMatrix()
318 m.toDumpString(&ms); in drawBitmapMatrix()
419 if (ptr->toDumpString(&info)) { in appendFlattenable()
/external/skia/src/core/
DSkBitmapProcShader.cpp263 bool SkBitmapProcShader::toDumpString(SkString* str) const { in toDumpString() function in SkBitmapProcShader
282 m.toDumpString(&info); in toDumpString()
DSkBitmapProcShader.h44 virtual bool toDumpString(SkString* str) const;
DSkFlattenable.cpp260 bool SkFlattenable::toDumpString(SkString* str) const { in toDumpString() function in SkFlattenable
DSkMatrix.cpp1586 this->toDumpString(&str); in dump()
1590 void SkMatrix::toDumpString(SkString* str) const { in toDumpString() function in SkMatrix
/external/skia/include/core/
DSkFlattenable.h56 virtual bool toDumpString(SkString*) const;
DSkMatrix.h419 void toDumpString(SkString*) const;