Home
last modified time | relevance | path

Searched refs:updateMatrixClip (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gl/
DSkGLDevice.cpp109 SkGLClipIter* SkGLDevice::updateMatrixClip() { in updateMatrixClip() function in SkGLDevice
233 this->updateMatrixClip()); in drawPaint()
283 this->updateMatrixClip()); in drawPoints()
354 this->updateMatrixClip()); in drawRect()
367 SkGL::FillPath(path, paint, shader.useTex(), this->updateMatrixClip()); in drawPath()
379 SkGLClipIter* iter = this->updateMatrixClip(); in drawBitmap()
448 SkGLClipIter* iter = this->updateMatrixClip(); in drawSprite()
463 SkGLClipIter* iter = this->updateMatrixClip(); in drawDevice()
508 SkGLClipIter* iter = this->updateMatrixClip(); in drawVertices()
741 this->updateMatrixClip(); in setupForText()
DSkGLDevice.h31 SkGLClipIter* updateMatrixClip();