Searched refs:vA (Results 1 – 13 of 13) sorted by relevance
43 #define bbf_BIT_SUM_8( vA ) ( bbf_bit8TblG[ vA ] ) argument46 #define bbf_BIT_SUM_16( vA ) ( bbf_bit8TblG[ vA & 0x00FF ] + bbf_bit8TblG[ ( vA >> 8 ) & 0x00FF ] ) argument49 …_SUM_32( vA ) ( bbf_bit8TblG[ vA & 0x00FF ] + bbf_bit8TblG[ ( vA >> 8 ) & 0x00FF ] + bbf_bit8TblG… argument
38 uint32 bts_absIntLog2( int32 vA ) in bts_absIntLog2() argument40 return bbs_intLog2( bbs_abs( vA ) ); in bts_absIntLog2()
53 uint32 bts_absIntLog2( int32 vA );
69 # TEST v vent "vA~70 <speak xml:lang="fr-FR"> Je teste <phoneme alphabet="xsampa" ph=""vA~"/>.</speak>138 # TEST A~ vent "vA~139 <speak xml:lang="fr-FR"> Je teste <phoneme alphabet="xsampa" ph=""vA~"/>.</speak>
14 …2T1 � ����cb`Vu@!!`1a1�c rqFe R0!�vA�&�fB�Y���G�ۖ…
806 var vA = Flog.RayTracer.Color.prototype.multiplyScalar(color, 0.5);808 color = Flog.RayTracer.Color.prototype.addScalar(vA,dB);
801 var vA = Flog.RayTracer.Color.prototype.multiplyScalar(color, 0.5);803 color = Flog.RayTracer.Color.prototype.addScalar(vA,dB);
598 <1�jjE������H!����At}��Mn�v�a�$k��;��tCQ�l� �vA�\�ǒD�ڃ6�6�ѐi���������"����0�W�Z�M��…
32 …%����z��mO�&�rP�������@���|՚a2V����Ey%�����` 2��Mz͠�vA;d�E� rw����"w�����…
2223 …����QD����|�������C�m���#mH-M>��GKUBAHTlY=-3V)<L1?5-,JL`N`\vA>77FX:Uu?D, !&,.…
3096 …v�����OUKr4=]dgbgzr>4CXO,%.:5@K)<b^QP]k�g�=OGFUPX[Tcx|�Gt]DIMSdnnajs��{vA?BMX[_�6Ku6&����Q�…
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