Searched refs:windowpos (Results 1 – 3 of 3) sorted by relevance
527 WINDOWPOS windowpos = { 0 }; in paintIntoTransformedContext() local532 windowpos.x = r.x(); in paintIntoTransformedContext()533 windowpos.y = r.y(); in paintIntoTransformedContext()534 windowpos.cx = r.width(); in paintIntoTransformedContext()535 windowpos.cy = r.height(); in paintIntoTransformedContext()539 windowpos.x = p.x(); in paintIntoTransformedContext()540 windowpos.y = p.y(); in paintIntoTransformedContext()541 windowpos.cx = frameRect().width(); in paintIntoTransformedContext()542 windowpos.cy = frameRect().height(); in paintIntoTransformedContext()547 npEvent.lParam = reinterpret_cast<uint32>(&windowpos); in paintIntoTransformedContext()
181 const char* windowpos; in ph_SetupWindow() local250 windowpos = SDL_getenv("SDL_VIDEO_WINDOW_POS"); in ph_SetupWindow()253 if ((iscentered) || ((windowpos) && (SDL_strcmp(windowpos, "center")==0))) in ph_SetupWindow()271 if (windowpos) in ph_SetupWindow()273 if (SDL_sscanf(windowpos, "%d,%d", &x, &y) == 2) in ph_SetupWindow()
43256 the memset() of windowpos in lieu of assignment.