/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/ |
D | SDL_BView.h | 40 xoff = yoff = 0; in SDL_BView() 50 yoff = y; in SetXYOffset() 54 y = yoff; in GetXYOffset() 58 y = (float)yoff; in GetXYOffset() 86 if(xoff || yoff) { in Draw() 88 dest.top = updateRect.top + yoff; in Draw() 90 dest.bottom = updateRect.bottom + yoff; in Draw() 99 if(xoff || yoff) { in DrawAsync() 101 dest.top = updateRect.top + yoff; in DrawAsync() 103 dest.bottom = updateRect.bottom + yoff; in DrawAsync() [all …]
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/external/jdiff/src/jdiff/ |
D | DiffMyers.java | 109 private int diag (int xoff, int xlim, int yoff, int ylim) in diag() argument 116 final int dmax = xlim - yoff; // Maximum valid diagonal. in diag() 117 final int fmid = xoff - yoff; // Center diagonal of top-down search. in diag() 184 while (x > xoff && y > yoff && xv[x - 1] == yv[y - 1]) { in diag() 217 && fd[fdiagoff + d] - d - yoff > 20) in diag() 288 private void compareseq (int xoff, int xlim, int yoff, int ylim) { in compareseq() argument 290 while (xoff < xlim && yoff < ylim && xvec[xoff] == yvec[yoff]) { in compareseq() 291 ++xoff; ++yoff; in compareseq() 294 while (xlim > xoff && ylim > yoff && xvec[xlim - 1] == yvec[ylim - 1]) { in compareseq() 300 while (yoff < ylim) in compareseq() [all …]
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/external/webkit/WebCore/bindings/js/ |
D | JSWebGLRenderingContextCustom.cpp | 437 unsigned yoff = args.at(3).toInt32(exec); in texSubImage2D() local 457 context->texSubImage2D(target, level, xoff, yoff, data, flipY, premultiplyAlpha, ec); in texSubImage2D() 460 context->texSubImage2D(target, level, xoff, yoff, element, flipY, premultiplyAlpha, ec); in texSubImage2D() 463 context->texSubImage2D(target, level, xoff, yoff, element, flipY, premultiplyAlpha, ec); in texSubImage2D() 466 context->texSubImage2D(target, level, xoff, yoff, element, flipY, premultiplyAlpha, ec); in texSubImage2D() 492 context->texSubImage2D(target, level, xoff, yoff, width, height, format, type, 0, ec); in texSubImage2D() 498 … context->texSubImage2D(target, level, xoff, yoff, width, height, format, type, obj, ec); in texSubImage2D()
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/external/webkit/WebCore/bindings/v8/custom/ |
D | V8WebGLRenderingContextCustom.cpp | 634 int yoff = toInt32(args[3], ok); in texSubImage2DCallback() local 654 context->texSubImage2D(target, level, xoff, yoff, element, flipY, premultiplyAlpha, ec); in texSubImage2DCallback() 657 context->texSubImage2D(target, level, xoff, yoff, element, flipY, premultiplyAlpha, ec); in texSubImage2DCallback() 660 … context->texSubImage2D(target, level, xoff, yoff, imageElement, flipY, premultiplyAlpha, ec); in texSubImage2DCallback() 663 context->texSubImage2D(target, level, xoff, yoff, element, flipY, premultiplyAlpha, ec); in texSubImage2DCallback() 698 yoff, in texSubImage2DCallback() 710 yoff, in texSubImage2DCallback()
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/external/webkit/WebCore/plugins/gtk/ |
D | PluginViewGtk.cpp | 233 gint xoff = 0, yoff = 0; in paint() local 235 gdk_window_get_internal_paint_info(widget->window, &gdkBackingStore, &xoff, &yoff); in paint() 241 m_windowRect.y() + exposedRect.y() - yoff, in paint()
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/external/webkit/WebCore/platform/graphics/mac/ |
D | GraphicsContext3DMac.cpp | 1180 int GraphicsContext3D::texSubImage2D(unsigned target, unsigned level, unsigned xoff, unsigned yoff,… in texSubImage2D() argument 1184 ::glTexSubImage2D(target, level, xoff, yoff, width, height, format, type, pixels); in texSubImage2D() 1188 int GraphicsContext3D::texSubImage2D(unsigned target, unsigned level, unsigned xoff, unsigned yoff,… in texSubImage2D() argument 1203 ::glTexSubImage2D(target, level, xoff, yoff, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in texSubImage2D()
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/external/webkit/WebCore/rendering/ |
D | RenderBlock.cpp | 3091 int RenderBlock::addOverhangingFloats(RenderBlock* child, int xoff, int yoff, bool makeChildPaintOt… in addOverhangingFloats() argument 3110 floatingObj->m_top = r->m_top - yoff; in addOverhangingFloats() 3111 floatingObj->m_bottom = r->m_bottom - yoff; in addOverhangingFloats() 3147 void RenderBlock::addIntrudingFloats(RenderBlock* prev, int xoff, int yoff) in addIntrudingFloats() argument 3155 if (r->m_bottom > yoff) { in addIntrudingFloats() 3168 floatingObj->m_top = r->m_top - yoff; in addIntrudingFloats() 3169 floatingObj->m_bottom = r->m_bottom - yoff; in addIntrudingFloats()
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