Searched refs:AInputEvent (Results 1 – 5 of 5) sorted by relevance
105 struct AInputEvent;106 typedef struct AInputEvent AInputEvent; typedef354 int32_t AInputEvent_getType(const AInputEvent* event);366 int32_t AInputEvent_getDeviceId(const AInputEvent* event);369 int32_t AInputEvent_getSource(const AInputEvent* event);374 int32_t AKeyEvent_getAction(const AInputEvent* key_event);377 int32_t AKeyEvent_getFlags(const AInputEvent* key_event);381 int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);385 int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);388 int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);[all …]
39 int32_t AInputEvent_getType(const AInputEvent* event) { in AInputEvent_getType()43 int32_t AInputEvent_getDeviceId(const AInputEvent* event) { in AInputEvent_getDeviceId()47 int32_t AInputEvent_getSource(const AInputEvent* event) { in AInputEvent_getSource()51 int32_t AKeyEvent_getAction(const AInputEvent* key_event) { in AKeyEvent_getAction()55 int32_t AKeyEvent_getFlags(const AInputEvent* key_event) { in AKeyEvent_getFlags()59 int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event) { in AKeyEvent_getKeyCode()63 int32_t AKeyEvent_getScanCode(const AInputEvent* key_event) { in AKeyEvent_getScanCode()67 int32_t AKeyEvent_getMetaState(const AInputEvent* key_event) { in AKeyEvent_getMetaState()70 int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event) { in AKeyEvent_getRepeatCount()74 int64_t AKeyEvent_getDownTime(const AInputEvent* key_event) { in AKeyEvent_getDownTime()[all …]
82 int32_t getEvent(AInputEvent** outEvent);84 bool preDispatchEvent(AInputEvent* event);86 void finishEvent(AInputEvent* event, bool handled);
57 struct AInputEvent { struct58 virtual ~AInputEvent() { } in ~AInputEvent() argument167 class InputEvent : public AInputEvent {
161 int32_t AInputQueue::getEvent(AInputEvent** outEvent) { in getEvent()232 bool AInputQueue::preDispatchEvent(AInputEvent* event) { in preDispatchEvent()248 void AInputQueue::finishEvent(AInputEvent* event, bool handled) { in finishEvent()