Searched refs:GL_ATTACHED_SHADERS (Results 1 – 3 of 3) sorted by relevance
176 public static final int GL_ATTACHED_SHADERS = 0x8B85; field in GLES20
272 #define GL_ATTACHED_SHADERS 0x8B85 macro
175 public static final int GL_ATTACHED_SHADERS = 0x8B85;