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Searched refs:GL_DYNAMIC_DRAW (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if63 int GL_DYNAMIC_DRAW = 0x88E8;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java64 int GL_DYNAMIC_DRAW = 0x88E8; field
/frameworks/base/opengl/java/android/opengl/
DGLES11.java66 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES11
DGLES20.java70 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES20
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if65 public static final int GL_DYNAMIC_DRAW = 0x88E8;
DGLES20Header.java-if69 public static final int GL_DYNAMIC_DRAW = 0x88E8;
/frameworks/base/libs/rs/
DrsAllocation.cpp202 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); in uploadToBufferObject()
/frameworks/base/opengl/include/GLES/
Dgl.h516 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/base/opengl/include/GLES2/
Dgl2.h122 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/base/opengl/libagl/
Darray.cpp1481 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) { in glBufferData()