Searched refs:GL_FRAGMENT_SHADER (Results 1 – 8 of 8) sorted by relevance
69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram()
118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
181 Program::loadShader(rsc, GL_FRAGMENT_SHADER); in loadShader()
108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram()
163 public static final int GL_FRAGMENT_SHADER = 0x8B30; field in GLES20
259 #define GL_FRAGMENT_SHADER 0x8B30 macro
162 public static final int GL_FRAGMENT_SHADER = 0x8B30;