/frameworks/base/opengl/libagl/ |
D | state.cpp | 203 ogles_error(c, GL_INVALID_ENUM); in enable_disable() 225 ogles_error(c, GL_INVALID_ENUM); in glStencilFunc() 238 ogles_error(c, GL_INVALID_ENUM); in glStencilOp() 259 ogles_error(c, GL_INVALID_ENUM); in glCullFace() 272 ogles_error(c, GL_INVALID_ENUM); in glFrontFace() 294 ogles_error(c, GL_INVALID_ENUM); in glHint() 348 ogles_error(c, GL_INVALID_ENUM); in glGetString() 474 ogles_error(c, GL_INVALID_ENUM); in glGetIntegerv() 485 ogles_error(c, GL_INVALID_ENUM); in glPointSize() 495 ogles_error(c, GL_INVALID_ENUM); in glPointSizex() [all …]
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D | light.cpp | 448 ogles_error(c, GL_INVALID_ENUM); in lightModelx() 458 ogles_error(c, GL_INVALID_ENUM); in lightx() 503 ogles_error(c, GL_INVALID_ENUM); in lightx() 512 ogles_error(c, GL_INVALID_ENUM); in lightxv() 561 ogles_error(c, GL_INVALID_ENUM); in materialx() 565 ogles_error(c, GL_INVALID_ENUM); in materialx() 605 ogles_error(c, GL_INVALID_ENUM); in fogx() 610 ogles_error(c, GL_INVALID_ENUM); in fogx() 630 ogles_error(c, GL_INVALID_ENUM); in glShadeModel() 657 ogles_error(c, GL_INVALID_ENUM); in glLightModelfv() [all …]
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D | texture.cpp | 227 error = GL_INVALID_ENUM; in validFormatType() 231 error = GL_INVALID_ENUM; in validFormatType() 637 ogles_error(c, GL_INVALID_ENUM); in texParameterx() 684 ogles_error(c, GL_INVALID_ENUM); in texParameterx() 859 ogles_error(c, GL_INVALID_ENUM); in glActiveTexture() 870 ogles_error(c, GL_INVALID_ENUM); in glBindTexture() 932 ogles_error(c, GL_INVALID_ENUM); in glMultiTexCoord4f() 947 ogles_error(c, GL_INVALID_ENUM); in glMultiTexCoord4x() 961 ogles_error(c, GL_INVALID_ENUM); in glPixelStorei() 995 ogles_error(c, GL_INVALID_ENUM); in glTexEnvfv() [all …]
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D | array.cpp | 440 ogles_error(c, GL_INVALID_ENUM); in enableDisableClientState() 1250 ogles_error(c, GL_INVALID_ENUM); in glVertexPointer() 1270 ogles_error(c, GL_INVALID_ENUM); in glColorPointer() 1291 ogles_error(c, GL_INVALID_ENUM); in glNormalPointer() 1312 ogles_error(c, GL_INVALID_ENUM); in glTexCoordPointer() 1335 ogles_error(c, GL_INVALID_ENUM); in glClientActiveTexture() 1358 ogles_error(c, GL_INVALID_ENUM); in glDrawArrays() 1403 ogles_error(c, GL_INVALID_ENUM); in glDrawElements() 1412 ogles_error(c, GL_INVALID_ENUM); in glDrawElements() 1454 ogles_error(c, GL_INVALID_ENUM); in glBindBuffer() [all …]
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D | vertex.cpp | 168 ogles_error(c, GL_INVALID_ENUM); in clipPlanex()
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D | matrix.cpp | 924 ogles_error(c, GL_INVALID_ENUM); in glMatrixMode()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLU.java | 39 case GL10.GL_INVALID_ENUM: in gluErrorString()
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D | GLES10.java | 90 public static final int GL_INVALID_ENUM = 0x0500; field in GLES10
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D | GLES20.java | 88 public static final int GL_INVALID_ENUM = 0x0500; field in GLES20
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D | GLLogWrapper.java | 257 case GL_INVALID_ENUM: in getErrorString()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 88 int GL_INVALID_ENUM = 0x0500; field
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/frameworks/base/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 87 int GL_INVALID_ENUM = 0x0500;
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
D | gl.h | 193 #define GL_INVALID_ENUM 0x0500 macro
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/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 89 public static final int GL_INVALID_ENUM = 0x0500;
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D | GLES20Header.java-if | 87 public static final int GL_INVALID_ENUM = 0x0500;
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/frameworks/base/opengl/include/GLES/ |
D | gl.h | 166 #define GL_INVALID_ENUM 0x0500 macro
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/frameworks/base/opengl/include/GLES2/ |
D | gl2.h | 158 #define GL_INVALID_ENUM 0x0500 macro
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