Searched refs:GL_LIGHT2 (Results 1 – 8 of 8) sorted by relevance
475 glEnable(GL_LIGHT2); in appInit()551 glLightxv(GL_LIGHT2, GL_POSITION, light2Position); in configureLightAndMaterial()552 glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse); in configureLightAndMaterial()
99 int GL_LIGHT2 = 0x4002; field
98 int GL_LIGHT2 = 0x4002;
101 public static final int GL_LIGHT2 = 0x4002; field in GLES10
461 case GL_LIGHT2: in getCap()
463 #define GL_LIGHT2 0x4002 macro
100 public static final int GL_LIGHT2 = 0x4002;
497 #define GL_LIGHT2 0x4002 macro