Searched refs:GL_MAX_VARYING_VECTORS (Results 1 – 4 of 4) sorted by relevance
167 public static final int GL_MAX_VARYING_VECTORS = 0x8DFC; field in GLES20
263 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
568 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); in setSurface()
166 public static final int GL_MAX_VARYING_VECTORS = 0x8DFC;