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Searched refs:GL_RGBA (Results 1 – 23 of 23) sorted by relevance

/frameworks/base/opengl/tests/filter/
Dfilter.cpp122 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
123 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main()
130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
131 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551); in main()
134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/opengl/tests/textures/
Dtextures.cpp110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main()
113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/services/surfaceflinger/
DTextureManager.cpp257 GL_RGBA, texture->potWidth, texture->potHeight, 0, in loadTexture()
258 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data); in loadTexture()
262 GL_RGBA, texture->potWidth, texture->potHeight, 0, in loadTexture()
263 GL_RGBA, GL_UNSIGNED_BYTE, data); in loadTexture()
284 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, in loadTexture()
290 GL_RGBA, GL_UNSIGNED_BYTE, in loadTexture()
DLayerBlur.cpp140 mReadFormat = GL_RGBA; in onDraw()
DSurfaceFlinger.cpp2135 glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr); in captureScreenImplLocked()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp120 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
169 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, in initTexture()
172 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); in initTexture()
174 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, in initTexture()
/frameworks/base/opengl/tests/fillrate/
Dfillrate.cpp107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/opengl/tests/gl_jni/jni/
Dgl_code.cpp131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/base/opengl/tests/tritex/
Dtritex.cpp222 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/base/opengl/tests/gl_basic/
Dgl_basic.cpp330 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/base/libs/rs/
DrsComponent.cpp185 case RS_KIND_PIXEL_RGBA: return GL_RGBA; in getGLFormat()
DrsAllocation.cpp504 srcGLFmt == GL_RGBA && in pickConverter()
/frameworks/base/opengl/libagl/
Dtexture.cpp206 case GL_RGBA: fi = 2; break; in convertGLPixelFormat()
237 type == GL_UNSIGNED_SHORT_5_5_5_1) && format != GL_RGBA) { in validFormatType()
1084 format = GL_RGBA; in glCompressedTexImage2D()
1094 format = GL_RGBA; in glCompressedTexImage2D()
1099 format = GL_RGBA; in glCompressedTexImage2D()
1488 if ((format != GL_RGBA) && (format != GL_RGB)) { in glReadPixels()
1506 if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) { in glReadPixels()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java179 int GL_RGBA = 0x1908; field
/frameworks/base/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if178 int GL_RGBA = 0x1908;
/frameworks/base/core/jni/android/opengl/
Dutil.cpp592 return GL_RGBA; in getInternalFormat()
594 return GL_RGBA; in getInternalFormat()
/frameworks/base/opengl/java/android/opengl/
DGLES10.java181 public static final int GL_RGBA = 0x1908; field in GLES10
DGLES20.java157 public static final int GL_RGBA = 0x1908; field in GLES20
/frameworks/base/opengl/tests/angeles/include/GLES/
Dgl.h321 #define GL_RGBA 0x1908 macro
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if180 public static final int GL_RGBA = 0x1908;
DGLES20Header.java-if156 public static final int GL_RGBA = 0x1908;
/frameworks/base/opengl/include/GLES/
Dgl.h364 #define GL_RGBA 0x1908 macro
/frameworks/base/opengl/include/GLES2/
Dgl2.h248 #define GL_RGBA 0x1908 macro