/frameworks/base/opengl/tests/filter/ |
D | filter.cpp | 122 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main() 123 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main() 130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main() 131 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551); in main() 134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main() 135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/base/opengl/tests/textures/ |
D | textures.cpp | 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main() 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/base/services/surfaceflinger/ |
D | TextureManager.cpp | 257 GL_RGBA, texture->potWidth, texture->potHeight, 0, in loadTexture() 258 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data); in loadTexture() 262 GL_RGBA, texture->potWidth, texture->potHeight, 0, in loadTexture() 263 GL_RGBA, GL_UNSIGNED_BYTE, data); in loadTexture() 284 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, in loadTexture() 290 GL_RGBA, GL_UNSIGNED_BYTE, in loadTexture()
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D | LayerBlur.cpp | 140 mReadFormat = GL_RGBA; in onDraw()
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D | SurfaceFlinger.cpp | 2135 glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr); in captureScreenImplLocked()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 120 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture() 124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture() 169 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, in initTexture() 172 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); in initTexture() 174 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, in initTexture()
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/frameworks/base/opengl/tests/fillrate/ |
D | fillrate.cpp | 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/base/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
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/frameworks/base/opengl/tests/tritex/ |
D | tritex.cpp | 222 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
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/frameworks/base/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 330 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
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/frameworks/base/libs/rs/ |
D | rsComponent.cpp | 185 case RS_KIND_PIXEL_RGBA: return GL_RGBA; in getGLFormat()
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D | rsAllocation.cpp | 504 srcGLFmt == GL_RGBA && in pickConverter()
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/frameworks/base/opengl/libagl/ |
D | texture.cpp | 206 case GL_RGBA: fi = 2; break; in convertGLPixelFormat() 237 type == GL_UNSIGNED_SHORT_5_5_5_1) && format != GL_RGBA) { in validFormatType() 1084 format = GL_RGBA; in glCompressedTexImage2D() 1094 format = GL_RGBA; in glCompressedTexImage2D() 1099 format = GL_RGBA; in glCompressedTexImage2D() 1488 if ((format != GL_RGBA) && (format != GL_RGB)) { in glReadPixels() 1506 if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) { in glReadPixels()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 179 int GL_RGBA = 0x1908; field
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/frameworks/base/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 178 int GL_RGBA = 0x1908;
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 592 return GL_RGBA; in getInternalFormat() 594 return GL_RGBA; in getInternalFormat()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 181 public static final int GL_RGBA = 0x1908; field in GLES10
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D | GLES20.java | 157 public static final int GL_RGBA = 0x1908; field in GLES20
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
D | gl.h | 321 #define GL_RGBA 0x1908 macro
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/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 180 public static final int GL_RGBA = 0x1908;
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D | GLES20Header.java-if | 156 public static final int GL_RGBA = 0x1908;
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/frameworks/base/opengl/include/GLES/ |
D | gl.h | 364 #define GL_RGBA 0x1908 macro
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/frameworks/base/opengl/include/GLES2/ |
D | gl2.h | 248 #define GL_RGBA 0x1908 macro
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