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Searched refs:GL_TEXTURE (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/rs/
DrsProgramFragment.cpp126 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE); in setupGL()
132 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE); in setupGL()
DrsProgramVertex.cpp74 glMatrixMode(GL_TEXTURE); in setupGL()
/frameworks/base/services/surfaceflinger/
DLayerBlur.cpp230 glMatrixMode(GL_TEXTURE); in onDraw()
DSurfaceFlinger.cpp1000 glMatrixMode(GL_TEXTURE); in drawWormhole()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java203 int GL_TEXTURE = 0x1702; field
/frameworks/base/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if202 int GL_TEXTURE = 0x1702;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java205 public static final int GL_TEXTURE = 0x1702; field in GLES10
DGLES20.java212 public static final int GL_TEXTURE = 0x1702; field in GLES20
DGLLogWrapper.java413 case GL_TEXTURE: in getMatrixMode()
/frameworks/base/opengl/tests/angeles/include/GLES/
Dgl.h310 #define GL_TEXTURE 0x1702 macro
/frameworks/base/opengl/libagl/
Dmatrix.cpp500 case GL_TEXTURE: dirty |= TEXTURE | MVP; break; in invalidate()
920 case GL_TEXTURE: in glMatrixMode()
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if204 public static final int GL_TEXTURE = 0x1702;
DGLES20Header.java-if211 public static final int GL_TEXTURE = 0x1702;
/frameworks/base/opengl/include/GLES/
Dgl.h353 #define GL_TEXTURE 0x1702 macro
/frameworks/base/opengl/include/GLES2/
Dgl2.h326 #define GL_TEXTURE 0x1702 macro