Home
last modified time | relevance | path

Searched refs:GL_TRIANGLES (Results 1 – 21 of 21) sorted by relevance

/frameworks/base/opengl/tests/gldual/jni/
Dgl_code.cpp147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
/frameworks/base/opengl/tests/gl2_jni/jni/
Dgl_code.cpp147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
/frameworks/base/opengl/java/android/opengl/
DGroup.java143 gl.glDrawElements(gl.GL_TRIANGLES, in draw()
DGLES10.java249 public static final int GL_TRIANGLES = 0x0004; field in GLES10
DGLES20.java35 public static final int GL_TRIANGLES = 0x0004; field in GLES20
DGLLogWrapper.java596 case GL_TRIANGLES: in getBeginMode()
/frameworks/base/libs/rs/
DrsSimpleMesh.cpp138 case RS_PRIMITIVE_TRIANGLE: sm->mGLPrimitive = GL_TRIANGLES; break; in rsi_SimpleMeshCreate()
/frameworks/base/opengl/tests/gl_jni/jni/
Dgl_code.cpp177 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, quadIndices); in Java_com_android_gljni_GLJNILib_step()
/frameworks/base/opengl/tests/tritex/
Dtritex.cpp271 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render()
/frameworks/base/opengl/tests/gl2_basic/
Dgl2_basic.cpp174 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
/frameworks/base/opengl/tests/angeles/
Ddemo.c165 glDrawArrays(GL_TRIANGLES, 0, object->count); in drawGLObject()
449 glDrawArrays(GL_TRIANGLES, 0, 6); in drawFadeQuad()
/frameworks/base/opengl/tests/gl_basic/
Dgl_basic.cpp362 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, indices); in render()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java247 int GL_TRIANGLES = 0x0004; field
/frameworks/base/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if246 int GL_TRIANGLES = 0x0004;
/frameworks/base/opengl/libagl/
Darray.cpp413 case GL_TRIANGLES: prim_count = total / 3; break; in dump_stats()
1355 case GL_TRIANGLES: in glDrawArrays()
1400 case GL_TRIANGLES: in glDrawElements()
/frameworks/base/opengl/tests/angeles/include/GLES/
Dgl.h95 #define GL_TRIANGLES 0x0004 macro
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if248 public static final int GL_TRIANGLES = 0x0004;
DGLES20Header.java-if34 public static final int GL_TRIANGLES = 0x0004;
/frameworks/base/opengl/include/GLES/
Dgl.h60 #define GL_TRIANGLES 0x0004 macro
/frameworks/base/opengl/include/GLES2/
Dgl2.h58 #define GL_TRIANGLES 0x0004 macro