Searched refs:GL_ZERO (Results 1 – 13 of 13) sorted by relevance
39 mBlendDst = GL_ZERO; in ProgramFragmentStore()174 mBlendSrc = GL_ZERO; in setBlendFunc()204 mBlendDst = GL_ZERO; in setBlendFunc()
404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
259 int GL_ZERO = 0; field
258 int GL_ZERO = 0;
261 public static final int GL_ZERO = 0; field in GLES10
38 public static final int GL_ZERO = 0; field in GLES20
305 case GL_ZERO: in getFactor()
125 case GL_ZERO: in stencilop_valid()
110 #define GL_ZERO 0 macro
260 public static final int GL_ZERO = 0;
37 public static final int GL_ZERO = 0;
75 #define GL_ZERO 0 macro
73 #define GL_ZERO 0 macro