Searched refs:checkGlError (Results 1 – 4 of 4) sorted by relevance
20 static void checkGlError(const char* op) { in checkGlError() function77 checkGlError("glAttachShader"); in createProgram()79 checkGlError("glAttachShader"); in createProgram()117 checkGlError("glGetAttribLocation"); in setupGraphics()122 checkGlError("glViewport"); in setupGraphics()136 checkGlError("glClearColor"); in renderFrame()138 checkGlError("glClear"); in renderFrame()141 checkGlError("glUseProgram"); in renderFrame()144 checkGlError("glVertexAttribPointer"); in renderFrame()146 checkGlError("glEnableVertexAttribArray"); in renderFrame()[all …]
68 checkGlError("glUseProgram"); in onDrawFrame()71 checkGlError("glVertexAttribPointer"); in onDrawFrame()73 checkGlError("glEnableVertexAttribArray"); in onDrawFrame()75 checkGlError("glDrawArrays"); in onDrawFrame()89 checkGlError("glGetAttribLocation"); in onSurfaceCreated()126 checkGlError("glAttachShader"); in createProgram()128 checkGlError("glAttachShader"); in createProgram()142 private void checkGlError(String op) { in checkGlError() method in GL2JavaView.Renderer
59 static void checkGlError(const char* op) { in checkGlError() function116 checkGlError("glAttachShader"); in createProgram()118 checkGlError("glAttachShader"); in createProgram()149 checkGlError("glGetAttribLocation"); in setupGraphics()154 checkGlError("glViewport"); in setupGraphics()163 checkGlError("glClearColor"); in renderFrame()165 checkGlError("glClear"); in renderFrame()168 checkGlError("glUseProgram"); in renderFrame()171 checkGlError("glVertexAttribPointer"); in renderFrame()173 checkGlError("glEnableVertexAttribArray"); in renderFrame()[all …]