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Searched refs:glAttachShader (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/opengl/tests/gldual/jni/
Dgl_code.cpp76 glAttachShader(program, vertexShader); in createProgram()
78 glAttachShader(program, pixelShader); in createProgram()
/frameworks/base/opengl/tests/gl2_jni/jni/
Dgl_code.cpp76 glAttachShader(program, vertexShader); in createProgram()
78 glAttachShader(program, pixelShader); in createProgram()
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java125 GLES20.glAttachShader(program, vertexShader); in createProgram()
127 GLES20.glAttachShader(program, pixelShader); in createProgram()
/frameworks/base/libs/rs/
DrsShaderCache.cpp92 glAttachShader(pgm, vtx->getShaderID()); in lookup()
94 glAttachShader(pgm, frag->getShaderID()); in lookup()
/frameworks/base/opengl/tests/gl2_basic/
Dgl2_basic.cpp115 glAttachShader(program, vertexShader); in createProgram()
117 glAttachShader(program, pixelShader); in createProgram()
/frameworks/base/opengl/libs/GLES2/
Dgl2_api.in4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
5 CALL_GL_API(glAttachShader, program, shader);
/frameworks/base/opengl/tools/glgen/specs/gles11/
DGLES20.spec2 void glAttachShader ( GLuint program, GLuint shader )
/frameworks/base/opengl/java/android/opengl/
DGLES20.java340 public static native void glAttachShader( in glAttachShader() method in GLES20
/frameworks/base/opengl/include/GLES2/
Dgl2.h475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
/frameworks/base/opengl/libs/
Dentries.in5 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp165 glAttachShader( in android_glAttachShader__II()