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Searched refs:glShaderSource (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/opengl/tools/glgen/stubs/gles11/
DglShaderSource.java19 public static native void glShaderSource( in glShaderSource() method
DglShaderSource.nativeReg1 {"glShaderSource", "(ILjava/lang/String;)V", (void *) android_glShaderSource },
DglShaderSource.cpp15 glShaderSource(shader, 1, strings, 0); in android_glShaderSource()
/frameworks/base/opengl/tests/gldual/jni/
Dgl_code.cpp40 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/base/opengl/tests/gl2_jni/jni/
Dgl_code.cpp40 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java98 GLES20.glShaderSource(shader, source); in loadShader()
/frameworks/base/libs/rs/
DrsProgram.cpp203 glShaderSource(mShaderID, 1, &ss, NULL); in loadShader()
/frameworks/base/opengl/tests/gl2_basic/
Dgl2_basic.cpp79 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/base/opengl/libs/GLES2/
Dgl2_api.in295 void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar** string, const GLint* le…
296 CALL_GL_API(glShaderSource, shader, count, string, length);
/frameworks/base/opengl/tools/glgen/specs/gles11/
DGLES20.spec100 void glShaderSource ( GLuint shader )
/frameworks/base/opengl/java/android/opengl/
DGLES20.java1394 public static native void glShaderSource( in glShaderSource() method in GLES20
/frameworks/base/opengl/include/GLES2/
Dgl2.h572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** st…
/frameworks/base/opengl/libs/
Dentries.in304 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* le…
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp3582 glShaderSource(shader, 1, strings, 0); in android_glShaderSource()