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Searched refs:shader (Results 1 – 25 of 26) sorted by relevance

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/frameworks/base/opengl/tests/gldual/jni/
Dgl_code.cpp38 GLuint shader = glCreateShader(shaderType); in loadShader() local
39 if (shader) { in loadShader()
40 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
41 glCompileShader(shader); in loadShader()
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
50 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
55 glDeleteShader(shader); in loadShader()
56 shader = 0; in loadShader()
60 return shader; in loadShader()
/frameworks/base/opengl/tests/gl2_jni/jni/
Dgl_code.cpp38 GLuint shader = glCreateShader(shaderType); in loadShader() local
39 if (shader) { in loadShader()
40 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
41 glCompileShader(shader); in loadShader()
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
50 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
55 glDeleteShader(shader); in loadShader()
56 shader = 0; in loadShader()
60 return shader; in loadShader()
/frameworks/base/core/jni/android/graphics/
DShader.cpp44 static void Shader_destructor(JNIEnv* env, jobject, SkShader* shader) in Shader_destructor() argument
46 shader->safeUnref(); in Shader_destructor()
49 static bool Shader_getLocalMatrix(JNIEnv* env, jobject, const SkShader* shader, SkMatrix* matrix) in Shader_getLocalMatrix() argument
51 return shader ? shader->getLocalMatrix(matrix) : false; in Shader_getLocalMatrix()
54 static void Shader_setLocalMatrix(JNIEnv* env, jobject, SkShader* shader, const SkMatrix* matrix) in Shader_setLocalMatrix() argument
56 if (shader) { in Shader_setLocalMatrix()
58 shader->resetLocalMatrix(); in Shader_setLocalMatrix()
61 shader->setLocalMatrix(*matrix); in Shader_setLocalMatrix()
102 SkShader* shader = SkGradientShader::CreateLinear(pts, in LinearGradient_create1() local
108 ThrowIAE_IfNull(env, shader); in LinearGradient_create1()
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DPaint.cpp203 static SkShader* setShader(JNIEnv* env, jobject clazz, SkPaint* obj, SkShader* shader) { in setShader() argument
204 return obj->setShader(shader); in setShader()
DCanvas.cpp681 SkShader* shader = SkShader::CreateBitmapShader(*bitmap, in drawBitmapMesh() local
683 tmpPaint.setShader(shader)->safeUnref(); in drawBitmapMesh()
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java96 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
97 if (shader != 0) { in loadShader()
98 GLES20.glShaderSource(shader, source); in loadShader()
99 GLES20.glCompileShader(shader); in loadShader()
101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
104 Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); in loadShader()
105 GLES20.glDeleteShader(shader); in loadShader()
106 shader = 0; in loadShader()
109 return shader; in loadShader()
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DglGetProgramInfoLog.cpp6 android_glGetProgramInfoLog (JNIEnv *_env, jobject _this, jint shader) { in android_glGetProgramInfoLog() argument
10 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in android_glGetProgramInfoLog()
17 glGetProgramInfoLog(shader, infoLen, NULL, buf); in android_glGetProgramInfoLog()
DglGetShaderInfoLog.cpp6 android_glGetShaderInfoLog (JNIEnv *_env, jobject _this, jint shader) { in android_glGetShaderInfoLog() argument
10 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in android_glGetShaderInfoLog()
17 glGetShaderInfoLog(shader, infoLen, NULL, buf); in android_glGetShaderInfoLog()
DglShaderSource.cpp6 (JNIEnv *_env, jobject _this, jint shader, jstring string) { in android_glShaderSource() argument
15 glShaderSource(shader, 1, strings, 0); in android_glShaderSource()
DglGetShaderInfoLog.java21 int shader in glGetShaderInfoLog() argument
DglShaderSource.java20 int shader, in glShaderSource() argument
/frameworks/base/opengl/tests/gl2_basic/
Dgl2_basic.cpp77 GLuint shader = glCreateShader(shaderType); in loadShader() local
78 if (shader) { in loadShader()
79 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
80 glCompileShader(shader); in loadShader()
82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
89 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
94 glDeleteShader(shader); in loadShader()
95 shader = 0; in loadShader()
99 return shader; in loadShader()
/frameworks/base/opengl/libs/GLES2/
Dgl2_api.in4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
5 CALL_GL_API(glAttachShader, program, shader);
61 void API_ENTRY(glCompileShader)(GLuint shader) {
62 CALL_GL_API(glCompileShader, shader);
97 void API_ENTRY(glDeleteShader)(GLuint shader) {
98 CALL_GL_API(glDeleteShader, shader);
112 void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) {
113 CALL_GL_API(glDetachShader, program, shader);
202 void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint* params) {
203 CALL_GL_API(glGetShaderiv, shader, pname, params);
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/frameworks/base/opengl/tools/glgen/specs/gles11/
DGLES20.spec2 void glAttachShader ( GLuint program, GLuint shader )
21 void glCompileShader ( GLuint shader )
33 void glDeleteShader ( GLuint shader )
38 void glDetachShader ( GLuint program, GLuint shader )
69 void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
70 void glGetShaderInfoLog ( GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog )
72 void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
88 GLboolean glIsShader ( GLuint shader )
100 void glShaderSource ( GLuint shader )
/frameworks/base/opengl/java/android/opengl/
DGLES20.java342 int shader in glAttachShader() argument
482 int shader in glCompileShader() argument
609 int shader in glDeleteShader() argument
650 int shader in glDetachShader() argument
1032 int shader, in glGetShaderiv() argument
1041 int shader, in glGetShaderiv() argument
1066 int shader in glGetShaderInfoLog() argument
1091 int shader, in glGetShaderSource() argument
1102 int shader, in glGetShaderSource() argument
1278 int shader in glIsShader() argument
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/frameworks/base/opengl/include/GLES2/
Dgl2.h475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
506 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
541 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
542 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* le…
544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* len…
560 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** st…
/frameworks/base/graphics/java/android/graphics/
DPaint.java610 public Shader setShader(Shader shader) { in setShader() argument
612 if (shader != null) in setShader()
613 shaderNative = shader.native_instance; in setShader()
615 mShader = shader; in setShader()
616 return shader; in setShader()
1383 private static native int native_setShader(int native_object, int shader); in native_setShader() argument
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp164 (JNIEnv *_env, jobject _this, jint program, jint shader) { in android_glAttachShader__II() argument
167 (GLuint)shader in android_glAttachShader__II()
401 (JNIEnv *_env, jobject _this, jint shader) { in android_glCompileShader__I() argument
403 (GLuint)shader in android_glCompileShader__I()
692 (JNIEnv *_env, jobject _this, jint shader) { in android_glDeleteShader__I() argument
694 (GLuint)shader in android_glDeleteShader__I()
790 (JNIEnv *_env, jobject _this, jint program, jint shader) { in android_glDetachShader__II() argument
793 (GLuint)shader in android_glDetachShader__II()
2572 android_glGetProgramInfoLog (JNIEnv *_env, jobject _this, jint shader) { in android_glGetProgramInfoLog() argument
2576 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in android_glGetProgramInfoLog()
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/frameworks/base/graphics/java/android/renderscript/
DRenderScript.java173 native int nProgramFragmentCreate2(String shader, int[] params); in nProgramFragmentCreate2() argument
176 native int nProgramVertexCreate2(String shader, int[] params); in nProgramVertexCreate2() argument
/frameworks/base/opengl/libs/
Dentries.in5 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
49 GL_ENTRY(void, glCompileShader, GLuint shader)
71 GL_ENTRY(void, glDeleteShader, GLuint shader)
80 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
186 GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
188 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
189 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
217 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
304 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* le…
/frameworks/base/graphics/java/android/graphics/drawable/
DBitmapDrawable.java318 Shader shader = state.mPaint.getShader(); in draw() local
319 if (shader == null) { in draw()
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DPaint_Delegate.java751 /*package*/ static int native_setShader(int native_object, int shader) { in native_setShader() argument
755 return shader; in native_setShader()
758 delegate.mShader = Shader_Delegate.getDelegate(shader); in native_setShader()
760 return shader; in native_setShader()
/frameworks/base/graphics/jni/
Dandroid_renderscript_RenderScript.cpp1127 nProgramFragmentCreate2(JNIEnv *_env, jobject _this, jstring shader, jintArray params) in nProgramFragmentCreate2() argument
1130 const char* shaderUTF = _env->GetStringUTFChars(shader, NULL); in nProgramFragmentCreate2()
1131 jint shaderLen = _env->GetStringUTFLength(shader); in nProgramFragmentCreate2()
1138 _env->ReleaseStringUTFChars(shader, shaderUTF); in nProgramFragmentCreate2()
1155 nProgramVertexCreate2(JNIEnv *_env, jobject _this, jstring shader, jintArray params) in nProgramVertexCreate2() argument
1158 const char* shaderUTF = _env->GetStringUTFChars(shader, NULL); in nProgramVertexCreate2()
1159 jint shaderLen = _env->GetStringUTFLength(shader); in nProgramVertexCreate2()
1166 _env->ReleaseStringUTFChars(shader, shaderUTF); in nProgramVertexCreate2()
/frameworks/base/core/java/android/view/
DView.java6991 final Shader fade = scrollabilityCache.shader; in draw()
9505 public Shader shader; field in View.ScrollabilityCache
9536 shader = new LinearGradient(0, 0, 0, 1, 0xFF000000, 0, Shader.TileMode.CLAMP); in ScrollabilityCache()
9538 paint.setShader(shader); in ScrollabilityCache()
9548 shader = new LinearGradient(0, 0, 0, 1, color | 0xFF000000, in setFadeColor()
9551 paint.setShader(shader); in setFadeColor()
/frameworks/base/docs/html/guide/topics/resources/
Ddrawable-resource.jd257 <td>Replicates the edge color if the shader draws outside of its original bounds</td></tr>
259 <td>Repeats the shader's image horizontally and vertically.</td></tr>
261 <td>Repeats the shader's image horizontally and vertically, alternating mirror images so that

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